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Diffstat (limited to '.venv/lib/python3.12/site-packages/PIL/BlpImagePlugin.py')
-rw-r--r-- | .venv/lib/python3.12/site-packages/PIL/BlpImagePlugin.py | 501 |
1 files changed, 501 insertions, 0 deletions
diff --git a/.venv/lib/python3.12/site-packages/PIL/BlpImagePlugin.py b/.venv/lib/python3.12/site-packages/PIL/BlpImagePlugin.py new file mode 100644 index 00000000..c932b3b9 --- /dev/null +++ b/.venv/lib/python3.12/site-packages/PIL/BlpImagePlugin.py @@ -0,0 +1,501 @@ +""" +Blizzard Mipmap Format (.blp) +Jerome Leclanche <jerome@leclan.ch> + +The contents of this file are hereby released in the public domain (CC0) +Full text of the CC0 license: + https://creativecommons.org/publicdomain/zero/1.0/ + +BLP1 files, used mostly in Warcraft III, are not fully supported. +All types of BLP2 files used in World of Warcraft are supported. + +The BLP file structure consists of a header, up to 16 mipmaps of the +texture + +Texture sizes must be powers of two, though the two dimensions do +not have to be equal; 512x256 is valid, but 512x200 is not. +The first mipmap (mipmap #0) is the full size image; each subsequent +mipmap halves both dimensions. The final mipmap should be 1x1. + +BLP files come in many different flavours: +* JPEG-compressed (type == 0) - only supported for BLP1. +* RAW images (type == 1, encoding == 1). Each mipmap is stored as an + array of 8-bit values, one per pixel, left to right, top to bottom. + Each value is an index to the palette. +* DXT-compressed (type == 1, encoding == 2): +- DXT1 compression is used if alpha_encoding == 0. + - An additional alpha bit is used if alpha_depth == 1. + - DXT3 compression is used if alpha_encoding == 1. + - DXT5 compression is used if alpha_encoding == 7. +""" + +from __future__ import annotations + +import abc +import os +import struct +from enum import IntEnum +from io import BytesIO +from typing import IO + +from . import Image, ImageFile + + +class Format(IntEnum): + JPEG = 0 + + +class Encoding(IntEnum): + UNCOMPRESSED = 1 + DXT = 2 + UNCOMPRESSED_RAW_BGRA = 3 + + +class AlphaEncoding(IntEnum): + DXT1 = 0 + DXT3 = 1 + DXT5 = 7 + + +def unpack_565(i: int) -> tuple[int, int, int]: + return ((i >> 11) & 0x1F) << 3, ((i >> 5) & 0x3F) << 2, (i & 0x1F) << 3 + + +def decode_dxt1( + data: bytes, alpha: bool = False +) -> tuple[bytearray, bytearray, bytearray, bytearray]: + """ + input: one "row" of data (i.e. will produce 4*width pixels) + """ + + blocks = len(data) // 8 # number of blocks in row + ret = (bytearray(), bytearray(), bytearray(), bytearray()) + + for block_index in range(blocks): + # Decode next 8-byte block. + idx = block_index * 8 + color0, color1, bits = struct.unpack_from("<HHI", data, idx) + + r0, g0, b0 = unpack_565(color0) + r1, g1, b1 = unpack_565(color1) + + # Decode this block into 4x4 pixels + # Accumulate the results onto our 4 row accumulators + for j in range(4): + for i in range(4): + # get next control op and generate a pixel + + control = bits & 3 + bits = bits >> 2 + + a = 0xFF + if control == 0: + r, g, b = r0, g0, b0 + elif control == 1: + r, g, b = r1, g1, b1 + elif control == 2: + if color0 > color1: + r = (2 * r0 + r1) // 3 + g = (2 * g0 + g1) // 3 + b = (2 * b0 + b1) // 3 + else: + r = (r0 + r1) // 2 + g = (g0 + g1) // 2 + b = (b0 + b1) // 2 + elif control == 3: + if color0 > color1: + r = (2 * r1 + r0) // 3 + g = (2 * g1 + g0) // 3 + b = (2 * b1 + b0) // 3 + else: + r, g, b, a = 0, 0, 0, 0 + + if alpha: + ret[j].extend([r, g, b, a]) + else: + ret[j].extend([r, g, b]) + + return ret + + +def decode_dxt3(data: bytes) -> tuple[bytearray, bytearray, bytearray, bytearray]: + """ + input: one "row" of data (i.e. will produce 4*width pixels) + """ + + blocks = len(data) // 16 # number of blocks in row + ret = (bytearray(), bytearray(), bytearray(), bytearray()) + + for block_index in range(blocks): + idx = block_index * 16 + block = data[idx : idx + 16] + # Decode next 16-byte block. + bits = struct.unpack_from("<8B", block) + color0, color1 = struct.unpack_from("<HH", block, 8) + + (code,) = struct.unpack_from("<I", block, 12) + + r0, g0, b0 = unpack_565(color0) + r1, g1, b1 = unpack_565(color1) + + for j in range(4): + high = False # Do we want the higher bits? + for i in range(4): + alphacode_index = (4 * j + i) // 2 + a = bits[alphacode_index] + if high: + high = False + a >>= 4 + else: + high = True + a &= 0xF + a *= 17 # We get a value between 0 and 15 + + color_code = (code >> 2 * (4 * j + i)) & 0x03 + + if color_code == 0: + r, g, b = r0, g0, b0 + elif color_code == 1: + r, g, b = r1, g1, b1 + elif color_code == 2: + r = (2 * r0 + r1) // 3 + g = (2 * g0 + g1) // 3 + b = (2 * b0 + b1) // 3 + elif color_code == 3: + r = (2 * r1 + r0) // 3 + g = (2 * g1 + g0) // 3 + b = (2 * b1 + b0) // 3 + + ret[j].extend([r, g, b, a]) + + return ret + + +def decode_dxt5(data: bytes) -> tuple[bytearray, bytearray, bytearray, bytearray]: + """ + input: one "row" of data (i.e. will produce 4 * width pixels) + """ + + blocks = len(data) // 16 # number of blocks in row + ret = (bytearray(), bytearray(), bytearray(), bytearray()) + + for block_index in range(blocks): + idx = block_index * 16 + block = data[idx : idx + 16] + # Decode next 16-byte block. + a0, a1 = struct.unpack_from("<BB", block) + + bits = struct.unpack_from("<6B", block, 2) + alphacode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24) + alphacode2 = bits[0] | (bits[1] << 8) + + color0, color1 = struct.unpack_from("<HH", block, 8) + + (code,) = struct.unpack_from("<I", block, 12) + + r0, g0, b0 = unpack_565(color0) + r1, g1, b1 = unpack_565(color1) + + for j in range(4): + for i in range(4): + # get next control op and generate a pixel + alphacode_index = 3 * (4 * j + i) + + if alphacode_index <= 12: + alphacode = (alphacode2 >> alphacode_index) & 0x07 + elif alphacode_index == 15: + alphacode = (alphacode2 >> 15) | ((alphacode1 << 1) & 0x06) + else: # alphacode_index >= 18 and alphacode_index <= 45 + alphacode = (alphacode1 >> (alphacode_index - 16)) & 0x07 + + if alphacode == 0: + a = a0 + elif alphacode == 1: + a = a1 + elif a0 > a1: + a = ((8 - alphacode) * a0 + (alphacode - 1) * a1) // 7 + elif alphacode == 6: + a = 0 + elif alphacode == 7: + a = 255 + else: + a = ((6 - alphacode) * a0 + (alphacode - 1) * a1) // 5 + + color_code = (code >> 2 * (4 * j + i)) & 0x03 + + if color_code == 0: + r, g, b = r0, g0, b0 + elif color_code == 1: + r, g, b = r1, g1, b1 + elif color_code == 2: + r = (2 * r0 + r1) // 3 + g = (2 * g0 + g1) // 3 + b = (2 * b0 + b1) // 3 + elif color_code == 3: + r = (2 * r1 + r0) // 3 + g = (2 * g1 + g0) // 3 + b = (2 * b1 + b0) // 3 + + ret[j].extend([r, g, b, a]) + + return ret + + +class BLPFormatError(NotImplementedError): + pass + + +def _accept(prefix: bytes) -> bool: + return prefix[:4] in (b"BLP1", b"BLP2") + + +class BlpImageFile(ImageFile.ImageFile): + """ + Blizzard Mipmap Format + """ + + format = "BLP" + format_description = "Blizzard Mipmap Format" + + def _open(self) -> None: + self.magic = self.fp.read(4) + if not _accept(self.magic): + msg = f"Bad BLP magic {repr(self.magic)}" + raise BLPFormatError(msg) + + compression = struct.unpack("<i", self.fp.read(4))[0] + if self.magic == b"BLP1": + alpha = struct.unpack("<I", self.fp.read(4))[0] != 0 + else: + encoding = struct.unpack("<b", self.fp.read(1))[0] + alpha = struct.unpack("<b", self.fp.read(1))[0] != 0 + alpha_encoding = struct.unpack("<b", self.fp.read(1))[0] + self.fp.seek(1, os.SEEK_CUR) # mips + + self._size = struct.unpack("<II", self.fp.read(8)) + + args: tuple[int, int, bool] | tuple[int, int, bool, int] + if self.magic == b"BLP1": + encoding = struct.unpack("<i", self.fp.read(4))[0] + self.fp.seek(4, os.SEEK_CUR) # subtype + + args = (compression, encoding, alpha) + offset = 28 + else: + args = (compression, encoding, alpha, alpha_encoding) + offset = 20 + + decoder = self.magic.decode() + + self._mode = "RGBA" if alpha else "RGB" + self.tile = [ImageFile._Tile(decoder, (0, 0) + self.size, offset, args)] + + +class _BLPBaseDecoder(ImageFile.PyDecoder): + _pulls_fd = True + + def decode(self, buffer: bytes | Image.SupportsArrayInterface) -> tuple[int, int]: + try: + self._read_header() + self._load() + except struct.error as e: + msg = "Truncated BLP file" + raise OSError(msg) from e + return -1, 0 + + @abc.abstractmethod + def _load(self) -> None: + pass + + def _read_header(self) -> None: + self._offsets = struct.unpack("<16I", self._safe_read(16 * 4)) + self._lengths = struct.unpack("<16I", self._safe_read(16 * 4)) + + def _safe_read(self, length: int) -> bytes: + assert self.fd is not None + return ImageFile._safe_read(self.fd, length) + + def _read_palette(self) -> list[tuple[int, int, int, int]]: + ret = [] + for i in range(256): + try: + b, g, r, a = struct.unpack("<4B", self._safe_read(4)) + except struct.error: + break + ret.append((b, g, r, a)) + return ret + + def _read_bgra( + self, palette: list[tuple[int, int, int, int]], alpha: bool + ) -> bytearray: + data = bytearray() + _data = BytesIO(self._safe_read(self._lengths[0])) + while True: + try: + (offset,) = struct.unpack("<B", _data.read(1)) + except struct.error: + break + b, g, r, a = palette[offset] + d: tuple[int, ...] = (r, g, b) + if alpha: + d += (a,) + data.extend(d) + return data + + +class BLP1Decoder(_BLPBaseDecoder): + def _load(self) -> None: + self._compression, self._encoding, alpha = self.args + + if self._compression == Format.JPEG: + self._decode_jpeg_stream() + + elif self._compression == 1: + if self._encoding in (4, 5): + palette = self._read_palette() + data = self._read_bgra(palette, alpha) + self.set_as_raw(data) + else: + msg = f"Unsupported BLP encoding {repr(self._encoding)}" + raise BLPFormatError(msg) + else: + msg = f"Unsupported BLP compression {repr(self._encoding)}" + raise BLPFormatError(msg) + + def _decode_jpeg_stream(self) -> None: + from .JpegImagePlugin import JpegImageFile + + (jpeg_header_size,) = struct.unpack("<I", self._safe_read(4)) + jpeg_header = self._safe_read(jpeg_header_size) + assert self.fd is not None + self._safe_read(self._offsets[0] - self.fd.tell()) # What IS this? + data = self._safe_read(self._lengths[0]) + data = jpeg_header + data + image = JpegImageFile(BytesIO(data)) + Image._decompression_bomb_check(image.size) + if image.mode == "CMYK": + decoder_name, extents, offset, args = image.tile[0] + assert isinstance(args, tuple) + image.tile = [ + ImageFile._Tile(decoder_name, extents, offset, (args[0], "CMYK")) + ] + r, g, b = image.convert("RGB").split() + reversed_image = Image.merge("RGB", (b, g, r)) + self.set_as_raw(reversed_image.tobytes()) + + +class BLP2Decoder(_BLPBaseDecoder): + def _load(self) -> None: + self._compression, self._encoding, alpha, self._alpha_encoding = self.args + + palette = self._read_palette() + + assert self.fd is not None + self.fd.seek(self._offsets[0]) + + if self._compression == 1: + # Uncompressed or DirectX compression + + if self._encoding == Encoding.UNCOMPRESSED: + data = self._read_bgra(palette, alpha) + + elif self._encoding == Encoding.DXT: + data = bytearray() + if self._alpha_encoding == AlphaEncoding.DXT1: + linesize = (self.state.xsize + 3) // 4 * 8 + for yb in range((self.state.ysize + 3) // 4): + for d in decode_dxt1(self._safe_read(linesize), alpha): + data += d + + elif self._alpha_encoding == AlphaEncoding.DXT3: + linesize = (self.state.xsize + 3) // 4 * 16 + for yb in range((self.state.ysize + 3) // 4): + for d in decode_dxt3(self._safe_read(linesize)): + data += d + + elif self._alpha_encoding == AlphaEncoding.DXT5: + linesize = (self.state.xsize + 3) // 4 * 16 + for yb in range((self.state.ysize + 3) // 4): + for d in decode_dxt5(self._safe_read(linesize)): + data += d + else: + msg = f"Unsupported alpha encoding {repr(self._alpha_encoding)}" + raise BLPFormatError(msg) + else: + msg = f"Unknown BLP encoding {repr(self._encoding)}" + raise BLPFormatError(msg) + + else: + msg = f"Unknown BLP compression {repr(self._compression)}" + raise BLPFormatError(msg) + + self.set_as_raw(data) + + +class BLPEncoder(ImageFile.PyEncoder): + _pushes_fd = True + + def _write_palette(self) -> bytes: + data = b"" + assert self.im is not None + palette = self.im.getpalette("RGBA", "RGBA") + for i in range(len(palette) // 4): + r, g, b, a = palette[i * 4 : (i + 1) * 4] + data += struct.pack("<4B", b, g, r, a) + while len(data) < 256 * 4: + data += b"\x00" * 4 + return data + + def encode(self, bufsize: int) -> tuple[int, int, bytes]: + palette_data = self._write_palette() + + offset = 20 + 16 * 4 * 2 + len(palette_data) + data = struct.pack("<16I", offset, *((0,) * 15)) + + assert self.im is not None + w, h = self.im.size + data += struct.pack("<16I", w * h, *((0,) * 15)) + + data += palette_data + + for y in range(h): + for x in range(w): + data += struct.pack("<B", self.im.getpixel((x, y))) + + return len(data), 0, data + + +def _save(im: Image.Image, fp: IO[bytes], filename: str | bytes) -> None: + if im.mode != "P": + msg = "Unsupported BLP image mode" + raise ValueError(msg) + + magic = b"BLP1" if im.encoderinfo.get("blp_version") == "BLP1" else b"BLP2" + fp.write(magic) + + assert im.palette is not None + fp.write(struct.pack("<i", 1)) # Uncompressed or DirectX compression + + alpha_depth = 1 if im.palette.mode == "RGBA" else 0 + if magic == b"BLP1": + fp.write(struct.pack("<L", alpha_depth)) + else: + fp.write(struct.pack("<b", Encoding.UNCOMPRESSED)) + fp.write(struct.pack("<b", alpha_depth)) + fp.write(struct.pack("<b", 0)) # alpha encoding + fp.write(struct.pack("<b", 0)) # mips + fp.write(struct.pack("<II", *im.size)) + if magic == b"BLP1": + fp.write(struct.pack("<i", 5)) + fp.write(struct.pack("<i", 0)) + + ImageFile._save(im, fp, [ImageFile._Tile("BLP", (0, 0) + im.size, 0, im.mode)]) + + +Image.register_open(BlpImageFile.format, BlpImageFile, _accept) +Image.register_extension(BlpImageFile.format, ".blp") +Image.register_decoder("BLP1", BLP1Decoder) +Image.register_decoder("BLP2", BLP2Decoder) + +Image.register_save(BlpImageFile.format, _save) +Image.register_encoder("BLP", BLPEncoder) |