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+"""
+Blizzard Mipmap Format (.blp)
+Jerome Leclanche <jerome@leclan.ch>
+
+The contents of this file are hereby released in the public domain (CC0)
+Full text of the CC0 license:
+ https://creativecommons.org/publicdomain/zero/1.0/
+
+BLP1 files, used mostly in Warcraft III, are not fully supported.
+All types of BLP2 files used in World of Warcraft are supported.
+
+The BLP file structure consists of a header, up to 16 mipmaps of the
+texture
+
+Texture sizes must be powers of two, though the two dimensions do
+not have to be equal; 512x256 is valid, but 512x200 is not.
+The first mipmap (mipmap #0) is the full size image; each subsequent
+mipmap halves both dimensions. The final mipmap should be 1x1.
+
+BLP files come in many different flavours:
+* JPEG-compressed (type == 0) - only supported for BLP1.
+* RAW images (type == 1, encoding == 1). Each mipmap is stored as an
+ array of 8-bit values, one per pixel, left to right, top to bottom.
+ Each value is an index to the palette.
+* DXT-compressed (type == 1, encoding == 2):
+- DXT1 compression is used if alpha_encoding == 0.
+ - An additional alpha bit is used if alpha_depth == 1.
+ - DXT3 compression is used if alpha_encoding == 1.
+ - DXT5 compression is used if alpha_encoding == 7.
+"""
+
+from __future__ import annotations
+
+import abc
+import os
+import struct
+from enum import IntEnum
+from io import BytesIO
+from typing import IO
+
+from . import Image, ImageFile
+
+
+class Format(IntEnum):
+ JPEG = 0
+
+
+class Encoding(IntEnum):
+ UNCOMPRESSED = 1
+ DXT = 2
+ UNCOMPRESSED_RAW_BGRA = 3
+
+
+class AlphaEncoding(IntEnum):
+ DXT1 = 0
+ DXT3 = 1
+ DXT5 = 7
+
+
+def unpack_565(i: int) -> tuple[int, int, int]:
+ return ((i >> 11) & 0x1F) << 3, ((i >> 5) & 0x3F) << 2, (i & 0x1F) << 3
+
+
+def decode_dxt1(
+ data: bytes, alpha: bool = False
+) -> tuple[bytearray, bytearray, bytearray, bytearray]:
+ """
+ input: one "row" of data (i.e. will produce 4*width pixels)
+ """
+
+ blocks = len(data) // 8 # number of blocks in row
+ ret = (bytearray(), bytearray(), bytearray(), bytearray())
+
+ for block_index in range(blocks):
+ # Decode next 8-byte block.
+ idx = block_index * 8
+ color0, color1, bits = struct.unpack_from("<HHI", data, idx)
+
+ r0, g0, b0 = unpack_565(color0)
+ r1, g1, b1 = unpack_565(color1)
+
+ # Decode this block into 4x4 pixels
+ # Accumulate the results onto our 4 row accumulators
+ for j in range(4):
+ for i in range(4):
+ # get next control op and generate a pixel
+
+ control = bits & 3
+ bits = bits >> 2
+
+ a = 0xFF
+ if control == 0:
+ r, g, b = r0, g0, b0
+ elif control == 1:
+ r, g, b = r1, g1, b1
+ elif control == 2:
+ if color0 > color1:
+ r = (2 * r0 + r1) // 3
+ g = (2 * g0 + g1) // 3
+ b = (2 * b0 + b1) // 3
+ else:
+ r = (r0 + r1) // 2
+ g = (g0 + g1) // 2
+ b = (b0 + b1) // 2
+ elif control == 3:
+ if color0 > color1:
+ r = (2 * r1 + r0) // 3
+ g = (2 * g1 + g0) // 3
+ b = (2 * b1 + b0) // 3
+ else:
+ r, g, b, a = 0, 0, 0, 0
+
+ if alpha:
+ ret[j].extend([r, g, b, a])
+ else:
+ ret[j].extend([r, g, b])
+
+ return ret
+
+
+def decode_dxt3(data: bytes) -> tuple[bytearray, bytearray, bytearray, bytearray]:
+ """
+ input: one "row" of data (i.e. will produce 4*width pixels)
+ """
+
+ blocks = len(data) // 16 # number of blocks in row
+ ret = (bytearray(), bytearray(), bytearray(), bytearray())
+
+ for block_index in range(blocks):
+ idx = block_index * 16
+ block = data[idx : idx + 16]
+ # Decode next 16-byte block.
+ bits = struct.unpack_from("<8B", block)
+ color0, color1 = struct.unpack_from("<HH", block, 8)
+
+ (code,) = struct.unpack_from("<I", block, 12)
+
+ r0, g0, b0 = unpack_565(color0)
+ r1, g1, b1 = unpack_565(color1)
+
+ for j in range(4):
+ high = False # Do we want the higher bits?
+ for i in range(4):
+ alphacode_index = (4 * j + i) // 2
+ a = bits[alphacode_index]
+ if high:
+ high = False
+ a >>= 4
+ else:
+ high = True
+ a &= 0xF
+ a *= 17 # We get a value between 0 and 15
+
+ color_code = (code >> 2 * (4 * j + i)) & 0x03
+
+ if color_code == 0:
+ r, g, b = r0, g0, b0
+ elif color_code == 1:
+ r, g, b = r1, g1, b1
+ elif color_code == 2:
+ r = (2 * r0 + r1) // 3
+ g = (2 * g0 + g1) // 3
+ b = (2 * b0 + b1) // 3
+ elif color_code == 3:
+ r = (2 * r1 + r0) // 3
+ g = (2 * g1 + g0) // 3
+ b = (2 * b1 + b0) // 3
+
+ ret[j].extend([r, g, b, a])
+
+ return ret
+
+
+def decode_dxt5(data: bytes) -> tuple[bytearray, bytearray, bytearray, bytearray]:
+ """
+ input: one "row" of data (i.e. will produce 4 * width pixels)
+ """
+
+ blocks = len(data) // 16 # number of blocks in row
+ ret = (bytearray(), bytearray(), bytearray(), bytearray())
+
+ for block_index in range(blocks):
+ idx = block_index * 16
+ block = data[idx : idx + 16]
+ # Decode next 16-byte block.
+ a0, a1 = struct.unpack_from("<BB", block)
+
+ bits = struct.unpack_from("<6B", block, 2)
+ alphacode1 = bits[2] | (bits[3] << 8) | (bits[4] << 16) | (bits[5] << 24)
+ alphacode2 = bits[0] | (bits[1] << 8)
+
+ color0, color1 = struct.unpack_from("<HH", block, 8)
+
+ (code,) = struct.unpack_from("<I", block, 12)
+
+ r0, g0, b0 = unpack_565(color0)
+ r1, g1, b1 = unpack_565(color1)
+
+ for j in range(4):
+ for i in range(4):
+ # get next control op and generate a pixel
+ alphacode_index = 3 * (4 * j + i)
+
+ if alphacode_index <= 12:
+ alphacode = (alphacode2 >> alphacode_index) & 0x07
+ elif alphacode_index == 15:
+ alphacode = (alphacode2 >> 15) | ((alphacode1 << 1) & 0x06)
+ else: # alphacode_index >= 18 and alphacode_index <= 45
+ alphacode = (alphacode1 >> (alphacode_index - 16)) & 0x07
+
+ if alphacode == 0:
+ a = a0
+ elif alphacode == 1:
+ a = a1
+ elif a0 > a1:
+ a = ((8 - alphacode) * a0 + (alphacode - 1) * a1) // 7
+ elif alphacode == 6:
+ a = 0
+ elif alphacode == 7:
+ a = 255
+ else:
+ a = ((6 - alphacode) * a0 + (alphacode - 1) * a1) // 5
+
+ color_code = (code >> 2 * (4 * j + i)) & 0x03
+
+ if color_code == 0:
+ r, g, b = r0, g0, b0
+ elif color_code == 1:
+ r, g, b = r1, g1, b1
+ elif color_code == 2:
+ r = (2 * r0 + r1) // 3
+ g = (2 * g0 + g1) // 3
+ b = (2 * b0 + b1) // 3
+ elif color_code == 3:
+ r = (2 * r1 + r0) // 3
+ g = (2 * g1 + g0) // 3
+ b = (2 * b1 + b0) // 3
+
+ ret[j].extend([r, g, b, a])
+
+ return ret
+
+
+class BLPFormatError(NotImplementedError):
+ pass
+
+
+def _accept(prefix: bytes) -> bool:
+ return prefix[:4] in (b"BLP1", b"BLP2")
+
+
+class BlpImageFile(ImageFile.ImageFile):
+ """
+ Blizzard Mipmap Format
+ """
+
+ format = "BLP"
+ format_description = "Blizzard Mipmap Format"
+
+ def _open(self) -> None:
+ self.magic = self.fp.read(4)
+ if not _accept(self.magic):
+ msg = f"Bad BLP magic {repr(self.magic)}"
+ raise BLPFormatError(msg)
+
+ compression = struct.unpack("<i", self.fp.read(4))[0]
+ if self.magic == b"BLP1":
+ alpha = struct.unpack("<I", self.fp.read(4))[0] != 0
+ else:
+ encoding = struct.unpack("<b", self.fp.read(1))[0]
+ alpha = struct.unpack("<b", self.fp.read(1))[0] != 0
+ alpha_encoding = struct.unpack("<b", self.fp.read(1))[0]
+ self.fp.seek(1, os.SEEK_CUR) # mips
+
+ self._size = struct.unpack("<II", self.fp.read(8))
+
+ args: tuple[int, int, bool] | tuple[int, int, bool, int]
+ if self.magic == b"BLP1":
+ encoding = struct.unpack("<i", self.fp.read(4))[0]
+ self.fp.seek(4, os.SEEK_CUR) # subtype
+
+ args = (compression, encoding, alpha)
+ offset = 28
+ else:
+ args = (compression, encoding, alpha, alpha_encoding)
+ offset = 20
+
+ decoder = self.magic.decode()
+
+ self._mode = "RGBA" if alpha else "RGB"
+ self.tile = [ImageFile._Tile(decoder, (0, 0) + self.size, offset, args)]
+
+
+class _BLPBaseDecoder(ImageFile.PyDecoder):
+ _pulls_fd = True
+
+ def decode(self, buffer: bytes | Image.SupportsArrayInterface) -> tuple[int, int]:
+ try:
+ self._read_header()
+ self._load()
+ except struct.error as e:
+ msg = "Truncated BLP file"
+ raise OSError(msg) from e
+ return -1, 0
+
+ @abc.abstractmethod
+ def _load(self) -> None:
+ pass
+
+ def _read_header(self) -> None:
+ self._offsets = struct.unpack("<16I", self._safe_read(16 * 4))
+ self._lengths = struct.unpack("<16I", self._safe_read(16 * 4))
+
+ def _safe_read(self, length: int) -> bytes:
+ assert self.fd is not None
+ return ImageFile._safe_read(self.fd, length)
+
+ def _read_palette(self) -> list[tuple[int, int, int, int]]:
+ ret = []
+ for i in range(256):
+ try:
+ b, g, r, a = struct.unpack("<4B", self._safe_read(4))
+ except struct.error:
+ break
+ ret.append((b, g, r, a))
+ return ret
+
+ def _read_bgra(
+ self, palette: list[tuple[int, int, int, int]], alpha: bool
+ ) -> bytearray:
+ data = bytearray()
+ _data = BytesIO(self._safe_read(self._lengths[0]))
+ while True:
+ try:
+ (offset,) = struct.unpack("<B", _data.read(1))
+ except struct.error:
+ break
+ b, g, r, a = palette[offset]
+ d: tuple[int, ...] = (r, g, b)
+ if alpha:
+ d += (a,)
+ data.extend(d)
+ return data
+
+
+class BLP1Decoder(_BLPBaseDecoder):
+ def _load(self) -> None:
+ self._compression, self._encoding, alpha = self.args
+
+ if self._compression == Format.JPEG:
+ self._decode_jpeg_stream()
+
+ elif self._compression == 1:
+ if self._encoding in (4, 5):
+ palette = self._read_palette()
+ data = self._read_bgra(palette, alpha)
+ self.set_as_raw(data)
+ else:
+ msg = f"Unsupported BLP encoding {repr(self._encoding)}"
+ raise BLPFormatError(msg)
+ else:
+ msg = f"Unsupported BLP compression {repr(self._encoding)}"
+ raise BLPFormatError(msg)
+
+ def _decode_jpeg_stream(self) -> None:
+ from .JpegImagePlugin import JpegImageFile
+
+ (jpeg_header_size,) = struct.unpack("<I", self._safe_read(4))
+ jpeg_header = self._safe_read(jpeg_header_size)
+ assert self.fd is not None
+ self._safe_read(self._offsets[0] - self.fd.tell()) # What IS this?
+ data = self._safe_read(self._lengths[0])
+ data = jpeg_header + data
+ image = JpegImageFile(BytesIO(data))
+ Image._decompression_bomb_check(image.size)
+ if image.mode == "CMYK":
+ decoder_name, extents, offset, args = image.tile[0]
+ assert isinstance(args, tuple)
+ image.tile = [
+ ImageFile._Tile(decoder_name, extents, offset, (args[0], "CMYK"))
+ ]
+ r, g, b = image.convert("RGB").split()
+ reversed_image = Image.merge("RGB", (b, g, r))
+ self.set_as_raw(reversed_image.tobytes())
+
+
+class BLP2Decoder(_BLPBaseDecoder):
+ def _load(self) -> None:
+ self._compression, self._encoding, alpha, self._alpha_encoding = self.args
+
+ palette = self._read_palette()
+
+ assert self.fd is not None
+ self.fd.seek(self._offsets[0])
+
+ if self._compression == 1:
+ # Uncompressed or DirectX compression
+
+ if self._encoding == Encoding.UNCOMPRESSED:
+ data = self._read_bgra(palette, alpha)
+
+ elif self._encoding == Encoding.DXT:
+ data = bytearray()
+ if self._alpha_encoding == AlphaEncoding.DXT1:
+ linesize = (self.state.xsize + 3) // 4 * 8
+ for yb in range((self.state.ysize + 3) // 4):
+ for d in decode_dxt1(self._safe_read(linesize), alpha):
+ data += d
+
+ elif self._alpha_encoding == AlphaEncoding.DXT3:
+ linesize = (self.state.xsize + 3) // 4 * 16
+ for yb in range((self.state.ysize + 3) // 4):
+ for d in decode_dxt3(self._safe_read(linesize)):
+ data += d
+
+ elif self._alpha_encoding == AlphaEncoding.DXT5:
+ linesize = (self.state.xsize + 3) // 4 * 16
+ for yb in range((self.state.ysize + 3) // 4):
+ for d in decode_dxt5(self._safe_read(linesize)):
+ data += d
+ else:
+ msg = f"Unsupported alpha encoding {repr(self._alpha_encoding)}"
+ raise BLPFormatError(msg)
+ else:
+ msg = f"Unknown BLP encoding {repr(self._encoding)}"
+ raise BLPFormatError(msg)
+
+ else:
+ msg = f"Unknown BLP compression {repr(self._compression)}"
+ raise BLPFormatError(msg)
+
+ self.set_as_raw(data)
+
+
+class BLPEncoder(ImageFile.PyEncoder):
+ _pushes_fd = True
+
+ def _write_palette(self) -> bytes:
+ data = b""
+ assert self.im is not None
+ palette = self.im.getpalette("RGBA", "RGBA")
+ for i in range(len(palette) // 4):
+ r, g, b, a = palette[i * 4 : (i + 1) * 4]
+ data += struct.pack("<4B", b, g, r, a)
+ while len(data) < 256 * 4:
+ data += b"\x00" * 4
+ return data
+
+ def encode(self, bufsize: int) -> tuple[int, int, bytes]:
+ palette_data = self._write_palette()
+
+ offset = 20 + 16 * 4 * 2 + len(palette_data)
+ data = struct.pack("<16I", offset, *((0,) * 15))
+
+ assert self.im is not None
+ w, h = self.im.size
+ data += struct.pack("<16I", w * h, *((0,) * 15))
+
+ data += palette_data
+
+ for y in range(h):
+ for x in range(w):
+ data += struct.pack("<B", self.im.getpixel((x, y)))
+
+ return len(data), 0, data
+
+
+def _save(im: Image.Image, fp: IO[bytes], filename: str | bytes) -> None:
+ if im.mode != "P":
+ msg = "Unsupported BLP image mode"
+ raise ValueError(msg)
+
+ magic = b"BLP1" if im.encoderinfo.get("blp_version") == "BLP1" else b"BLP2"
+ fp.write(magic)
+
+ assert im.palette is not None
+ fp.write(struct.pack("<i", 1)) # Uncompressed or DirectX compression
+
+ alpha_depth = 1 if im.palette.mode == "RGBA" else 0
+ if magic == b"BLP1":
+ fp.write(struct.pack("<L", alpha_depth))
+ else:
+ fp.write(struct.pack("<b", Encoding.UNCOMPRESSED))
+ fp.write(struct.pack("<b", alpha_depth))
+ fp.write(struct.pack("<b", 0)) # alpha encoding
+ fp.write(struct.pack("<b", 0)) # mips
+ fp.write(struct.pack("<II", *im.size))
+ if magic == b"BLP1":
+ fp.write(struct.pack("<i", 5))
+ fp.write(struct.pack("<i", 0))
+
+ ImageFile._save(im, fp, [ImageFile._Tile("BLP", (0, 0) + im.size, 0, im.mode)])
+
+
+Image.register_open(BlpImageFile.format, BlpImageFile, _accept)
+Image.register_extension(BlpImageFile.format, ".blp")
+Image.register_decoder("BLP1", BLP1Decoder)
+Image.register_decoder("BLP2", BLP2Decoder)
+
+Image.register_save(BlpImageFile.format, _save)
+Image.register_encoder("BLP", BLPEncoder)