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+from __future__ import annotations
+
+import asyncio
+import hmac
+import http
+import logging
+import re
+import socket
+import sys
+from collections.abc import Awaitable, Generator, Iterable, Sequence
+from types import TracebackType
+from typing import Any, Callable, cast
+
+from ..exceptions import InvalidHeader
+from ..extensions.base import ServerExtensionFactory
+from ..extensions.permessage_deflate import enable_server_permessage_deflate
+from ..frames import CloseCode
+from ..headers import (
+ build_www_authenticate_basic,
+ parse_authorization_basic,
+ validate_subprotocols,
+)
+from ..http11 import SERVER, Request, Response
+from ..protocol import CONNECTING, OPEN, Event
+from ..server import ServerProtocol
+from ..typing import LoggerLike, Origin, StatusLike, Subprotocol
+from .compatibility import asyncio_timeout
+from .connection import Connection, broadcast
+
+
+__all__ = [
+ "broadcast",
+ "serve",
+ "unix_serve",
+ "ServerConnection",
+ "Server",
+ "basic_auth",
+]
+
+
+class ServerConnection(Connection):
+ """
+ :mod:`asyncio` implementation of a WebSocket server connection.
+
+ :class:`ServerConnection` provides :meth:`recv` and :meth:`send` methods for
+ receiving and sending messages.
+
+ It supports asynchronous iteration to receive messages::
+
+ async for message in websocket:
+ await process(message)
+
+ The iterator exits normally when the connection is closed with close code
+ 1000 (OK) or 1001 (going away) or without a close code. It raises a
+ :exc:`~websockets.exceptions.ConnectionClosedError` when the connection is
+ closed with any other code.
+
+ The ``ping_interval``, ``ping_timeout``, ``close_timeout``, ``max_queue``,
+ and ``write_limit`` arguments have the same meaning as in :func:`serve`.
+
+ Args:
+ protocol: Sans-I/O connection.
+ server: Server that manages this connection.
+
+ """
+
+ def __init__(
+ self,
+ protocol: ServerProtocol,
+ server: Server,
+ *,
+ ping_interval: float | None = 20,
+ ping_timeout: float | None = 20,
+ close_timeout: float | None = 10,
+ max_queue: int | None | tuple[int | None, int | None] = 16,
+ write_limit: int | tuple[int, int | None] = 2**15,
+ ) -> None:
+ self.protocol: ServerProtocol
+ super().__init__(
+ protocol,
+ ping_interval=ping_interval,
+ ping_timeout=ping_timeout,
+ close_timeout=close_timeout,
+ max_queue=max_queue,
+ write_limit=write_limit,
+ )
+ self.server = server
+ self.request_rcvd: asyncio.Future[None] = self.loop.create_future()
+ self.username: str # see basic_auth()
+
+ def respond(self, status: StatusLike, text: str) -> Response:
+ """
+ Create a plain text HTTP response.
+
+ ``process_request`` and ``process_response`` may call this method to
+ return an HTTP response instead of performing the WebSocket opening
+ handshake.
+
+ You can modify the response before returning it, for example by changing
+ HTTP headers.
+
+ Args:
+ status: HTTP status code.
+ text: HTTP response body; it will be encoded to UTF-8.
+
+ Returns:
+ HTTP response to send to the client.
+
+ """
+ return self.protocol.reject(status, text)
+
+ async def handshake(
+ self,
+ process_request: (
+ Callable[
+ [ServerConnection, Request],
+ Awaitable[Response | None] | Response | None,
+ ]
+ | None
+ ) = None,
+ process_response: (
+ Callable[
+ [ServerConnection, Request, Response],
+ Awaitable[Response | None] | Response | None,
+ ]
+ | None
+ ) = None,
+ server_header: str | None = SERVER,
+ ) -> None:
+ """
+ Perform the opening handshake.
+
+ """
+ await asyncio.wait(
+ [self.request_rcvd, self.connection_lost_waiter],
+ return_when=asyncio.FIRST_COMPLETED,
+ )
+
+ if self.request is not None:
+ async with self.send_context(expected_state=CONNECTING):
+ response = None
+
+ if process_request is not None:
+ try:
+ response = process_request(self, self.request)
+ if isinstance(response, Awaitable):
+ response = await response
+ except Exception as exc:
+ self.protocol.handshake_exc = exc
+ response = self.protocol.reject(
+ http.HTTPStatus.INTERNAL_SERVER_ERROR,
+ (
+ "Failed to open a WebSocket connection.\n"
+ "See server log for more information.\n"
+ ),
+ )
+
+ if response is None:
+ if self.server.is_serving():
+ self.response = self.protocol.accept(self.request)
+ else:
+ self.response = self.protocol.reject(
+ http.HTTPStatus.SERVICE_UNAVAILABLE,
+ "Server is shutting down.\n",
+ )
+ else:
+ assert isinstance(response, Response) # help mypy
+ self.response = response
+
+ if server_header:
+ self.response.headers["Server"] = server_header
+
+ response = None
+
+ if process_response is not None:
+ try:
+ response = process_response(self, self.request, self.response)
+ if isinstance(response, Awaitable):
+ response = await response
+ except Exception as exc:
+ self.protocol.handshake_exc = exc
+ response = self.protocol.reject(
+ http.HTTPStatus.INTERNAL_SERVER_ERROR,
+ (
+ "Failed to open a WebSocket connection.\n"
+ "See server log for more information.\n"
+ ),
+ )
+
+ if response is not None:
+ assert isinstance(response, Response) # help mypy
+ self.response = response
+
+ self.protocol.send_response(self.response)
+
+ # self.protocol.handshake_exc is set when the connection is lost before
+ # receiving a request, when the request cannot be parsed, or when the
+ # handshake fails, including when process_request or process_response
+ # raises an exception.
+
+ # It isn't set when process_request or process_response sends an HTTP
+ # response that rejects the handshake.
+
+ if self.protocol.handshake_exc is not None:
+ raise self.protocol.handshake_exc
+
+ def process_event(self, event: Event) -> None:
+ """
+ Process one incoming event.
+
+ """
+ # First event - handshake request.
+ if self.request is None:
+ assert isinstance(event, Request)
+ self.request = event
+ self.request_rcvd.set_result(None)
+ # Later events - frames.
+ else:
+ super().process_event(event)
+
+ def connection_made(self, transport: asyncio.BaseTransport) -> None:
+ super().connection_made(transport)
+ self.server.start_connection_handler(self)
+
+
+class Server:
+ """
+ WebSocket server returned by :func:`serve`.
+
+ This class mirrors the API of :class:`asyncio.Server`.
+
+ It keeps track of WebSocket connections in order to close them properly
+ when shutting down.
+
+ Args:
+ handler: Connection handler. It receives the WebSocket connection,
+ which is a :class:`ServerConnection`, in argument.
+ process_request: Intercept the request during the opening handshake.
+ Return an HTTP response to force the response. Return :obj:`None` to
+ continue normally. When you force an HTTP 101 Continue response, the
+ handshake is successful. Else, the connection is aborted.
+ ``process_request`` may be a function or a coroutine.
+ process_response: Intercept the response during the opening handshake.
+ Modify the response or return a new HTTP response to force the
+ response. Return :obj:`None` to continue normally. When you force an
+ HTTP 101 Continue response, the handshake is successful. Else, the
+ connection is aborted. ``process_response`` may be a function or a
+ coroutine.
+ server_header: Value of the ``Server`` response header.
+ It defaults to ``"Python/x.y.z websockets/X.Y"``. Setting it to
+ :obj:`None` removes the header.
+ open_timeout: Timeout for opening connections in seconds.
+ :obj:`None` disables the timeout.
+ logger: Logger for this server.
+ It defaults to ``logging.getLogger("websockets.server")``.
+ See the :doc:`logging guide <../../topics/logging>` for details.
+
+ """
+
+ def __init__(
+ self,
+ handler: Callable[[ServerConnection], Awaitable[None]],
+ *,
+ process_request: (
+ Callable[
+ [ServerConnection, Request],
+ Awaitable[Response | None] | Response | None,
+ ]
+ | None
+ ) = None,
+ process_response: (
+ Callable[
+ [ServerConnection, Request, Response],
+ Awaitable[Response | None] | Response | None,
+ ]
+ | None
+ ) = None,
+ server_header: str | None = SERVER,
+ open_timeout: float | None = 10,
+ logger: LoggerLike | None = None,
+ ) -> None:
+ self.loop = asyncio.get_running_loop()
+ self.handler = handler
+ self.process_request = process_request
+ self.process_response = process_response
+ self.server_header = server_header
+ self.open_timeout = open_timeout
+ if logger is None:
+ logger = logging.getLogger("websockets.server")
+ self.logger = logger
+
+ # Keep track of active connections.
+ self.handlers: dict[ServerConnection, asyncio.Task[None]] = {}
+
+ # Task responsible for closing the server and terminating connections.
+ self.close_task: asyncio.Task[None] | None = None
+
+ # Completed when the server is closed and connections are terminated.
+ self.closed_waiter: asyncio.Future[None] = self.loop.create_future()
+
+ @property
+ def connections(self) -> set[ServerConnection]:
+ """
+ Set of active connections.
+
+ This property contains all connections that completed the opening
+ handshake successfully and didn't start the closing handshake yet.
+ It can be useful in combination with :func:`~broadcast`.
+
+ """
+ return {connection for connection in self.handlers if connection.state is OPEN}
+
+ def wrap(self, server: asyncio.Server) -> None:
+ """
+ Attach to a given :class:`asyncio.Server`.
+
+ Since :meth:`~asyncio.loop.create_server` doesn't support injecting a
+ custom ``Server`` class, the easiest solution that doesn't rely on
+ private :mod:`asyncio` APIs is to:
+
+ - instantiate a :class:`Server`
+ - give the protocol factory a reference to that instance
+ - call :meth:`~asyncio.loop.create_server` with the factory
+ - attach the resulting :class:`asyncio.Server` with this method
+
+ """
+ self.server = server
+ for sock in server.sockets:
+ if sock.family == socket.AF_INET:
+ name = "%s:%d" % sock.getsockname()
+ elif sock.family == socket.AF_INET6:
+ name = "[%s]:%d" % sock.getsockname()[:2]
+ elif sock.family == socket.AF_UNIX:
+ name = sock.getsockname()
+ # In the unlikely event that someone runs websockets over a
+ # protocol other than IP or Unix sockets, avoid crashing.
+ else: # pragma: no cover
+ name = str(sock.getsockname())
+ self.logger.info("server listening on %s", name)
+
+ async def conn_handler(self, connection: ServerConnection) -> None:
+ """
+ Handle the lifecycle of a WebSocket connection.
+
+ Since this method doesn't have a caller that can handle exceptions,
+ it attempts to log relevant ones.
+
+ It guarantees that the TCP connection is closed before exiting.
+
+ """
+ try:
+ async with asyncio_timeout(self.open_timeout):
+ try:
+ await connection.handshake(
+ self.process_request,
+ self.process_response,
+ self.server_header,
+ )
+ except asyncio.CancelledError:
+ connection.transport.abort()
+ raise
+ except Exception:
+ connection.logger.error("opening handshake failed", exc_info=True)
+ connection.transport.abort()
+ return
+
+ if connection.protocol.state is not OPEN:
+ # process_request or process_response rejected the handshake.
+ connection.transport.abort()
+ return
+
+ try:
+ connection.start_keepalive()
+ await self.handler(connection)
+ except Exception:
+ connection.logger.error("connection handler failed", exc_info=True)
+ await connection.close(CloseCode.INTERNAL_ERROR)
+ else:
+ await connection.close()
+
+ except TimeoutError:
+ # When the opening handshake times out, there's nothing to log.
+ pass
+
+ except Exception: # pragma: no cover
+ # Don't leak connections on unexpected errors.
+ connection.transport.abort()
+
+ finally:
+ # Registration is tied to the lifecycle of conn_handler() because
+ # the server waits for connection handlers to terminate, even if
+ # all connections are already closed.
+ del self.handlers[connection]
+
+ def start_connection_handler(self, connection: ServerConnection) -> None:
+ """
+ Register a connection with this server.
+
+ """
+ # The connection must be registered in self.handlers immediately.
+ # If it was registered in conn_handler(), a race condition could
+ # happen when closing the server after scheduling conn_handler()
+ # but before it starts executing.
+ self.handlers[connection] = self.loop.create_task(self.conn_handler(connection))
+
+ def close(self, close_connections: bool = True) -> None:
+ """
+ Close the server.
+
+ * Close the underlying :class:`asyncio.Server`.
+ * When ``close_connections`` is :obj:`True`, which is the default,
+ close existing connections. Specifically:
+
+ * Reject opening WebSocket connections with an HTTP 503 (service
+ unavailable) error. This happens when the server accepted the TCP
+ connection but didn't complete the opening handshake before closing.
+ * Close open WebSocket connections with close code 1001 (going away).
+
+ * Wait until all connection handlers terminate.
+
+ :meth:`close` is idempotent.
+
+ """
+ if self.close_task is None:
+ self.close_task = self.get_loop().create_task(
+ self._close(close_connections)
+ )
+
+ async def _close(self, close_connections: bool) -> None:
+ """
+ Implementation of :meth:`close`.
+
+ This calls :meth:`~asyncio.Server.close` on the underlying
+ :class:`asyncio.Server` object to stop accepting new connections and
+ then closes open connections with close code 1001.
+
+ """
+ self.logger.info("server closing")
+
+ # Stop accepting new connections.
+ self.server.close()
+
+ # Wait until all accepted connections reach connection_made() and call
+ # register(). See https://github.com/python/cpython/issues/79033 for
+ # details. This workaround can be removed when dropping Python < 3.11.
+ await asyncio.sleep(0)
+
+ if close_connections:
+ # Close OPEN connections with close code 1001. After server.close(),
+ # handshake() closes OPENING connections with an HTTP 503 error.
+ close_tasks = [
+ asyncio.create_task(connection.close(1001))
+ for connection in self.handlers
+ if connection.protocol.state is not CONNECTING
+ ]
+ # asyncio.wait doesn't accept an empty first argument.
+ if close_tasks:
+ await asyncio.wait(close_tasks)
+
+ # Wait until all TCP connections are closed.
+ await self.server.wait_closed()
+
+ # Wait until all connection handlers terminate.
+ # asyncio.wait doesn't accept an empty first argument.
+ if self.handlers:
+ await asyncio.wait(self.handlers.values())
+
+ # Tell wait_closed() to return.
+ self.closed_waiter.set_result(None)
+
+ self.logger.info("server closed")
+
+ async def wait_closed(self) -> None:
+ """
+ Wait until the server is closed.
+
+ When :meth:`wait_closed` returns, all TCP connections are closed and
+ all connection handlers have returned.
+
+ To ensure a fast shutdown, a connection handler should always be
+ awaiting at least one of:
+
+ * :meth:`~ServerConnection.recv`: when the connection is closed,
+ it raises :exc:`~websockets.exceptions.ConnectionClosedOK`;
+ * :meth:`~ServerConnection.wait_closed`: when the connection is
+ closed, it returns.
+
+ Then the connection handler is immediately notified of the shutdown;
+ it can clean up and exit.
+
+ """
+ await asyncio.shield(self.closed_waiter)
+
+ def get_loop(self) -> asyncio.AbstractEventLoop:
+ """
+ See :meth:`asyncio.Server.get_loop`.
+
+ """
+ return self.server.get_loop()
+
+ def is_serving(self) -> bool: # pragma: no cover
+ """
+ See :meth:`asyncio.Server.is_serving`.
+
+ """
+ return self.server.is_serving()
+
+ async def start_serving(self) -> None: # pragma: no cover
+ """
+ See :meth:`asyncio.Server.start_serving`.
+
+ Typical use::
+
+ server = await serve(..., start_serving=False)
+ # perform additional setup here...
+ # ... then start the server
+ await server.start_serving()
+
+ """
+ await self.server.start_serving()
+
+ async def serve_forever(self) -> None: # pragma: no cover
+ """
+ See :meth:`asyncio.Server.serve_forever`.
+
+ Typical use::
+
+ server = await serve(...)
+ # this coroutine doesn't return
+ # canceling it stops the server
+ await server.serve_forever()
+
+ This is an alternative to using :func:`serve` as an asynchronous context
+ manager. Shutdown is triggered by canceling :meth:`serve_forever`
+ instead of exiting a :func:`serve` context.
+
+ """
+ await self.server.serve_forever()
+
+ @property
+ def sockets(self) -> Iterable[socket.socket]:
+ """
+ See :attr:`asyncio.Server.sockets`.
+
+ """
+ return self.server.sockets
+
+ async def __aenter__(self) -> Server: # pragma: no cover
+ return self
+
+ async def __aexit__(
+ self,
+ exc_type: type[BaseException] | None,
+ exc_value: BaseException | None,
+ traceback: TracebackType | None,
+ ) -> None: # pragma: no cover
+ self.close()
+ await self.wait_closed()
+
+
+# This is spelled in lower case because it's exposed as a callable in the API.
+class serve:
+ """
+ Create a WebSocket server listening on ``host`` and ``port``.
+
+ Whenever a client connects, the server creates a :class:`ServerConnection`,
+ performs the opening handshake, and delegates to the ``handler`` coroutine.
+
+ The handler receives the :class:`ServerConnection` instance, which you can
+ use to send and receive messages.
+
+ Once the handler completes, either normally or with an exception, the server
+ performs the closing handshake and closes the connection.
+
+ This coroutine returns a :class:`Server` whose API mirrors
+ :class:`asyncio.Server`. Treat it as an asynchronous context manager to
+ ensure that the server will be closed::
+
+ from websockets.asyncio.server import serve
+
+ def handler(websocket):
+ ...
+
+ # set this future to exit the server
+ stop = asyncio.get_running_loop().create_future()
+
+ async with serve(handler, host, port):
+ await stop
+
+ Alternatively, call :meth:`~Server.serve_forever` to serve requests and
+ cancel it to stop the server::
+
+ server = await serve(handler, host, port)
+ await server.serve_forever()
+
+ Args:
+ handler: Connection handler. It receives the WebSocket connection,
+ which is a :class:`ServerConnection`, in argument.
+ host: Network interfaces the server binds to.
+ See :meth:`~asyncio.loop.create_server` for details.
+ port: TCP port the server listens on.
+ See :meth:`~asyncio.loop.create_server` for details.
+ origins: Acceptable values of the ``Origin`` header, for defending
+ against Cross-Site WebSocket Hijacking attacks. Values can be
+ :class:`str` to test for an exact match or regular expressions
+ compiled by :func:`re.compile` to test against a pattern. Include
+ :obj:`None` in the list if the lack of an origin is acceptable.
+ extensions: List of supported extensions, in order in which they
+ should be negotiated and run.
+ subprotocols: List of supported subprotocols, in order of decreasing
+ preference.
+ select_subprotocol: Callback for selecting a subprotocol among
+ those supported by the client and the server. It receives a
+ :class:`ServerConnection` (not a
+ :class:`~websockets.server.ServerProtocol`!) instance and a list of
+ subprotocols offered by the client. Other than the first argument,
+ it has the same behavior as the
+ :meth:`ServerProtocol.select_subprotocol
+ <websockets.server.ServerProtocol.select_subprotocol>` method.
+ process_request: Intercept the request during the opening handshake.
+ Return an HTTP response to force the response or :obj:`None` to
+ continue normally. When you force an HTTP 101 Continue response, the
+ handshake is successful. Else, the connection is aborted.
+ ``process_request`` may be a function or a coroutine.
+ process_response: Intercept the response during the opening handshake.
+ Return an HTTP response to force the response or :obj:`None` to
+ continue normally. When you force an HTTP 101 Continue response, the
+ handshake is successful. Else, the connection is aborted.
+ ``process_response`` may be a function or a coroutine.
+ server_header: Value of the ``Server`` response header.
+ It defaults to ``"Python/x.y.z websockets/X.Y"``. Setting it to
+ :obj:`None` removes the header.
+ compression: The "permessage-deflate" extension is enabled by default.
+ Set ``compression`` to :obj:`None` to disable it. See the
+ :doc:`compression guide <../../topics/compression>` for details.
+ open_timeout: Timeout for opening connections in seconds.
+ :obj:`None` disables the timeout.
+ ping_interval: Interval between keepalive pings in seconds.
+ :obj:`None` disables keepalive.
+ ping_timeout: Timeout for keepalive pings in seconds.
+ :obj:`None` disables timeouts.
+ close_timeout: Timeout for closing connections in seconds.
+ :obj:`None` disables the timeout.
+ max_size: Maximum size of incoming messages in bytes.
+ :obj:`None` disables the limit.
+ max_queue: High-water mark of the buffer where frames are received.
+ It defaults to 16 frames. The low-water mark defaults to ``max_queue
+ // 4``. You may pass a ``(high, low)`` tuple to set the high-water
+ and low-water marks. If you want to disable flow control entirely,
+ you may set it to ``None``, although that's a bad idea.
+ write_limit: High-water mark of write buffer in bytes. It is passed to
+ :meth:`~asyncio.WriteTransport.set_write_buffer_limits`. It defaults
+ to 32 KiB. You may pass a ``(high, low)`` tuple to set the
+ high-water and low-water marks.
+ logger: Logger for this server.
+ It defaults to ``logging.getLogger("websockets.server")``. See the
+ :doc:`logging guide <../../topics/logging>` for details.
+ create_connection: Factory for the :class:`ServerConnection` managing
+ the connection. Set it to a wrapper or a subclass to customize
+ connection handling.
+
+ Any other keyword arguments are passed to the event loop's
+ :meth:`~asyncio.loop.create_server` method.
+
+ For example:
+
+ * You can set ``ssl`` to a :class:`~ssl.SSLContext` to enable TLS.
+
+ * You can set ``sock`` to provide a preexisting TCP socket. You may call
+ :func:`socket.create_server` (not to be confused with the event loop's
+ :meth:`~asyncio.loop.create_server` method) to create a suitable server
+ socket and customize it.
+
+ * You can set ``start_serving`` to ``False`` to start accepting connections
+ only after you call :meth:`~Server.start_serving()` or
+ :meth:`~Server.serve_forever()`.
+
+ """
+
+ def __init__(
+ self,
+ handler: Callable[[ServerConnection], Awaitable[None]],
+ host: str | None = None,
+ port: int | None = None,
+ *,
+ # WebSocket
+ origins: Sequence[Origin | re.Pattern[str] | None] | None = None,
+ extensions: Sequence[ServerExtensionFactory] | None = None,
+ subprotocols: Sequence[Subprotocol] | None = None,
+ select_subprotocol: (
+ Callable[
+ [ServerConnection, Sequence[Subprotocol]],
+ Subprotocol | None,
+ ]
+ | None
+ ) = None,
+ process_request: (
+ Callable[
+ [ServerConnection, Request],
+ Awaitable[Response | None] | Response | None,
+ ]
+ | None
+ ) = None,
+ process_response: (
+ Callable[
+ [ServerConnection, Request, Response],
+ Awaitable[Response | None] | Response | None,
+ ]
+ | None
+ ) = None,
+ server_header: str | None = SERVER,
+ compression: str | None = "deflate",
+ # Timeouts
+ open_timeout: float | None = 10,
+ ping_interval: float | None = 20,
+ ping_timeout: float | None = 20,
+ close_timeout: float | None = 10,
+ # Limits
+ max_size: int | None = 2**20,
+ max_queue: int | None | tuple[int | None, int | None] = 16,
+ write_limit: int | tuple[int, int | None] = 2**15,
+ # Logging
+ logger: LoggerLike | None = None,
+ # Escape hatch for advanced customization
+ create_connection: type[ServerConnection] | None = None,
+ # Other keyword arguments are passed to loop.create_server
+ **kwargs: Any,
+ ) -> None:
+ if subprotocols is not None:
+ validate_subprotocols(subprotocols)
+
+ if compression == "deflate":
+ extensions = enable_server_permessage_deflate(extensions)
+ elif compression is not None:
+ raise ValueError(f"unsupported compression: {compression}")
+
+ if create_connection is None:
+ create_connection = ServerConnection
+
+ self.server = Server(
+ handler,
+ process_request=process_request,
+ process_response=process_response,
+ server_header=server_header,
+ open_timeout=open_timeout,
+ logger=logger,
+ )
+
+ if kwargs.get("ssl") is not None:
+ kwargs.setdefault("ssl_handshake_timeout", open_timeout)
+ if sys.version_info[:2] >= (3, 11): # pragma: no branch
+ kwargs.setdefault("ssl_shutdown_timeout", close_timeout)
+
+ def factory() -> ServerConnection:
+ """
+ Create an asyncio protocol for managing a WebSocket connection.
+
+ """
+ # Create a closure to give select_subprotocol access to connection.
+ protocol_select_subprotocol: (
+ Callable[
+ [ServerProtocol, Sequence[Subprotocol]],
+ Subprotocol | None,
+ ]
+ | None
+ ) = None
+ if select_subprotocol is not None:
+
+ def protocol_select_subprotocol(
+ protocol: ServerProtocol,
+ subprotocols: Sequence[Subprotocol],
+ ) -> Subprotocol | None:
+ # mypy doesn't know that select_subprotocol is immutable.
+ assert select_subprotocol is not None
+ # Ensure this function is only used in the intended context.
+ assert protocol is connection.protocol
+ return select_subprotocol(connection, subprotocols)
+
+ # This is a protocol in the Sans-I/O implementation of websockets.
+ protocol = ServerProtocol(
+ origins=origins,
+ extensions=extensions,
+ subprotocols=subprotocols,
+ select_subprotocol=protocol_select_subprotocol,
+ max_size=max_size,
+ logger=logger,
+ )
+ # This is a connection in websockets and a protocol in asyncio.
+ connection = create_connection(
+ protocol,
+ self.server,
+ ping_interval=ping_interval,
+ ping_timeout=ping_timeout,
+ close_timeout=close_timeout,
+ max_queue=max_queue,
+ write_limit=write_limit,
+ )
+ return connection
+
+ loop = asyncio.get_running_loop()
+ if kwargs.pop("unix", False):
+ self.create_server = loop.create_unix_server(factory, **kwargs)
+ else:
+ # mypy cannot tell that kwargs must provide sock when port is None.
+ self.create_server = loop.create_server(factory, host, port, **kwargs) # type: ignore[arg-type]
+
+ # async with serve(...) as ...: ...
+
+ async def __aenter__(self) -> Server:
+ return await self
+
+ async def __aexit__(
+ self,
+ exc_type: type[BaseException] | None,
+ exc_value: BaseException | None,
+ traceback: TracebackType | None,
+ ) -> None:
+ self.server.close()
+ await self.server.wait_closed()
+
+ # ... = await serve(...)
+
+ def __await__(self) -> Generator[Any, None, Server]:
+ # Create a suitable iterator by calling __await__ on a coroutine.
+ return self.__await_impl__().__await__()
+
+ async def __await_impl__(self) -> Server:
+ server = await self.create_server
+ self.server.wrap(server)
+ return self.server
+
+ # ... = yield from serve(...) - remove when dropping Python < 3.10
+
+ __iter__ = __await__
+
+
+def unix_serve(
+ handler: Callable[[ServerConnection], Awaitable[None]],
+ path: str | None = None,
+ **kwargs: Any,
+) -> Awaitable[Server]:
+ """
+ Create a WebSocket server listening on a Unix socket.
+
+ This function is identical to :func:`serve`, except the ``host`` and
+ ``port`` arguments are replaced by ``path``. It's only available on Unix.
+
+ It's useful for deploying a server behind a reverse proxy such as nginx.
+
+ Args:
+ handler: Connection handler. It receives the WebSocket connection,
+ which is a :class:`ServerConnection`, in argument.
+ path: File system path to the Unix socket.
+
+ """
+ return serve(handler, unix=True, path=path, **kwargs)
+
+
+def is_credentials(credentials: Any) -> bool:
+ try:
+ username, password = credentials
+ except (TypeError, ValueError):
+ return False
+ else:
+ return isinstance(username, str) and isinstance(password, str)
+
+
+def basic_auth(
+ realm: str = "",
+ credentials: tuple[str, str] | Iterable[tuple[str, str]] | None = None,
+ check_credentials: Callable[[str, str], Awaitable[bool] | bool] | None = None,
+) -> Callable[[ServerConnection, Request], Awaitable[Response | None]]:
+ """
+ Factory for ``process_request`` to enforce HTTP Basic Authentication.
+
+ :func:`basic_auth` is designed to integrate with :func:`serve` as follows::
+
+ from websockets.asyncio.server import basic_auth, serve
+
+ async with serve(
+ ...,
+ process_request=basic_auth(
+ realm="my dev server",
+ credentials=("hello", "iloveyou"),
+ ),
+ ):
+
+ If authentication succeeds, the connection's ``username`` attribute is set.
+ If it fails, the server responds with an HTTP 401 Unauthorized status.
+
+ One of ``credentials`` or ``check_credentials`` must be provided; not both.
+
+ Args:
+ realm: Scope of protection. It should contain only ASCII characters
+ because the encoding of non-ASCII characters is undefined. Refer to
+ section 2.2 of :rfc:`7235` for details.
+ credentials: Hard coded authorized credentials. It can be a
+ ``(username, password)`` pair or a list of such pairs.
+ check_credentials: Function or coroutine that verifies credentials.
+ It receives ``username`` and ``password`` arguments and returns
+ whether they're valid.
+ Raises:
+ TypeError: If ``credentials`` or ``check_credentials`` is wrong.
+ ValueError: If ``credentials`` and ``check_credentials`` are both
+ provided or both not provided.
+
+ """
+ if (credentials is None) == (check_credentials is None):
+ raise ValueError("provide either credentials or check_credentials")
+
+ if credentials is not None:
+ if is_credentials(credentials):
+ credentials_list = [cast(tuple[str, str], credentials)]
+ elif isinstance(credentials, Iterable):
+ credentials_list = list(cast(Iterable[tuple[str, str]], credentials))
+ if not all(is_credentials(item) for item in credentials_list):
+ raise TypeError(f"invalid credentials argument: {credentials}")
+ else:
+ raise TypeError(f"invalid credentials argument: {credentials}")
+
+ credentials_dict = dict(credentials_list)
+
+ def check_credentials(username: str, password: str) -> bool:
+ try:
+ expected_password = credentials_dict[username]
+ except KeyError:
+ return False
+ return hmac.compare_digest(expected_password, password)
+
+ assert check_credentials is not None # help mypy
+
+ async def process_request(
+ connection: ServerConnection,
+ request: Request,
+ ) -> Response | None:
+ """
+ Perform HTTP Basic Authentication.
+
+ If it succeeds, set the connection's ``username`` attribute and return
+ :obj:`None`. If it fails, return an HTTP 401 Unauthorized responss.
+
+ """
+ try:
+ authorization = request.headers["Authorization"]
+ except KeyError:
+ response = connection.respond(
+ http.HTTPStatus.UNAUTHORIZED,
+ "Missing credentials\n",
+ )
+ response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm)
+ return response
+
+ try:
+ username, password = parse_authorization_basic(authorization)
+ except InvalidHeader:
+ response = connection.respond(
+ http.HTTPStatus.UNAUTHORIZED,
+ "Unsupported credentials\n",
+ )
+ response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm)
+ return response
+
+ valid_credentials = check_credentials(username, password)
+ if isinstance(valid_credentials, Awaitable):
+ valid_credentials = await valid_credentials
+
+ if not valid_credentials:
+ response = connection.respond(
+ http.HTTPStatus.UNAUTHORIZED,
+ "Invalid credentials\n",
+ )
+ response.headers["WWW-Authenticate"] = build_www_authenticate_basic(realm)
+ return response
+
+ connection.username = username
+ return None
+
+ return process_request