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authorS. Solomon Darnell2025-03-28 21:52:21 -0500
committerS. Solomon Darnell2025-03-28 21:52:21 -0500
commit4a52a71956a8d46fcb7294ac71734504bb09bcc2 (patch)
treeee3dc5af3b6313e921cd920906356f5d4febc4ed /.venv/lib/python3.12/site-packages/setuptools/_distutils/command/config.py
parentcc961e04ba734dd72309fb548a2f97d67d578813 (diff)
downloadgn-ai-master.tar.gz
two version of R2R are here HEAD master
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+"""distutils.command.config
+
+Implements the Distutils 'config' command, a (mostly) empty command class
+that exists mainly to be sub-classed by specific module distributions and
+applications.  The idea is that while every "config" command is different,
+at least they're all named the same, and users always see "config" in the
+list of standard commands.  Also, this is a good place to put common
+configure-like tasks: "try to compile this C code", or "figure out where
+this header file lives".
+"""
+
+from __future__ import annotations
+
+import os
+import pathlib
+import re
+from collections.abc import Sequence
+from distutils._log import log
+
+from ..ccompiler import CCompiler, CompileError, LinkError, new_compiler
+from ..core import Command
+from ..errors import DistutilsExecError
+from ..sysconfig import customize_compiler
+
+LANG_EXT = {"c": ".c", "c++": ".cxx"}
+
+
+class config(Command):
+    description = "prepare to build"
+
+    user_options = [
+        ('compiler=', None, "specify the compiler type"),
+        ('cc=', None, "specify the compiler executable"),
+        ('include-dirs=', 'I', "list of directories to search for header files"),
+        ('define=', 'D', "C preprocessor macros to define"),
+        ('undef=', 'U', "C preprocessor macros to undefine"),
+        ('libraries=', 'l', "external C libraries to link with"),
+        ('library-dirs=', 'L', "directories to search for external C libraries"),
+        ('noisy', None, "show every action (compile, link, run, ...) taken"),
+        (
+            'dump-source',
+            None,
+            "dump generated source files before attempting to compile them",
+        ),
+    ]
+
+    # The three standard command methods: since the "config" command
+    # does nothing by default, these are empty.
+
+    def initialize_options(self):
+        self.compiler = None
+        self.cc = None
+        self.include_dirs = None
+        self.libraries = None
+        self.library_dirs = None
+
+        # maximal output for now
+        self.noisy = 1
+        self.dump_source = 1
+
+        # list of temporary files generated along-the-way that we have
+        # to clean at some point
+        self.temp_files = []
+
+    def finalize_options(self):
+        if self.include_dirs is None:
+            self.include_dirs = self.distribution.include_dirs or []
+        elif isinstance(self.include_dirs, str):
+            self.include_dirs = self.include_dirs.split(os.pathsep)
+
+        if self.libraries is None:
+            self.libraries = []
+        elif isinstance(self.libraries, str):
+            self.libraries = [self.libraries]
+
+        if self.library_dirs is None:
+            self.library_dirs = []
+        elif isinstance(self.library_dirs, str):
+            self.library_dirs = self.library_dirs.split(os.pathsep)
+
+    def run(self):
+        pass
+
+    # Utility methods for actual "config" commands.  The interfaces are
+    # loosely based on Autoconf macros of similar names.  Sub-classes
+    # may use these freely.
+
+    def _check_compiler(self):
+        """Check that 'self.compiler' really is a CCompiler object;
+        if not, make it one.
+        """
+        # We do this late, and only on-demand, because this is an expensive
+        # import.
+        if not isinstance(self.compiler, CCompiler):
+            self.compiler = new_compiler(
+                compiler=self.compiler, dry_run=self.dry_run, force=True
+            )
+            customize_compiler(self.compiler)
+            if self.include_dirs:
+                self.compiler.set_include_dirs(self.include_dirs)
+            if self.libraries:
+                self.compiler.set_libraries(self.libraries)
+            if self.library_dirs:
+                self.compiler.set_library_dirs(self.library_dirs)
+
+    def _gen_temp_sourcefile(self, body, headers, lang):
+        filename = "_configtest" + LANG_EXT[lang]
+        with open(filename, "w", encoding='utf-8') as file:
+            if headers:
+                for header in headers:
+                    file.write(f"#include <{header}>\n")
+                file.write("\n")
+            file.write(body)
+            if body[-1] != "\n":
+                file.write("\n")
+        return filename
+
+    def _preprocess(self, body, headers, include_dirs, lang):
+        src = self._gen_temp_sourcefile(body, headers, lang)
+        out = "_configtest.i"
+        self.temp_files.extend([src, out])
+        self.compiler.preprocess(src, out, include_dirs=include_dirs)
+        return (src, out)
+
+    def _compile(self, body, headers, include_dirs, lang):
+        src = self._gen_temp_sourcefile(body, headers, lang)
+        if self.dump_source:
+            dump_file(src, f"compiling '{src}':")
+        (obj,) = self.compiler.object_filenames([src])
+        self.temp_files.extend([src, obj])
+        self.compiler.compile([src], include_dirs=include_dirs)
+        return (src, obj)
+
+    def _link(self, body, headers, include_dirs, libraries, library_dirs, lang):
+        (src, obj) = self._compile(body, headers, include_dirs, lang)
+        prog = os.path.splitext(os.path.basename(src))[0]
+        self.compiler.link_executable(
+            [obj],
+            prog,
+            libraries=libraries,
+            library_dirs=library_dirs,
+            target_lang=lang,
+        )
+
+        if self.compiler.exe_extension is not None:
+            prog = prog + self.compiler.exe_extension
+        self.temp_files.append(prog)
+
+        return (src, obj, prog)
+
+    def _clean(self, *filenames):
+        if not filenames:
+            filenames = self.temp_files
+            self.temp_files = []
+        log.info("removing: %s", ' '.join(filenames))
+        for filename in filenames:
+            try:
+                os.remove(filename)
+            except OSError:
+                pass
+
+    # XXX these ignore the dry-run flag: what to do, what to do? even if
+    # you want a dry-run build, you still need some sort of configuration
+    # info.  My inclination is to make it up to the real config command to
+    # consult 'dry_run', and assume a default (minimal) configuration if
+    # true.  The problem with trying to do it here is that you'd have to
+    # return either true or false from all the 'try' methods, neither of
+    # which is correct.
+
+    # XXX need access to the header search path and maybe default macros.
+
+    def try_cpp(self, body=None, headers=None, include_dirs=None, lang="c"):
+        """Construct a source file from 'body' (a string containing lines
+        of C/C++ code) and 'headers' (a list of header files to include)
+        and run it through the preprocessor.  Return true if the
+        preprocessor succeeded, false if there were any errors.
+        ('body' probably isn't of much use, but what the heck.)
+        """
+        self._check_compiler()
+        ok = True
+        try:
+            self._preprocess(body, headers, include_dirs, lang)
+        except CompileError:
+            ok = False
+
+        self._clean()
+        return ok
+
+    def search_cpp(self, pattern, body=None, headers=None, include_dirs=None, lang="c"):
+        """Construct a source file (just like 'try_cpp()'), run it through
+        the preprocessor, and return true if any line of the output matches
+        'pattern'.  'pattern' should either be a compiled regex object or a
+        string containing a regex.  If both 'body' and 'headers' are None,
+        preprocesses an empty file -- which can be useful to determine the
+        symbols the preprocessor and compiler set by default.
+        """
+        self._check_compiler()
+        src, out = self._preprocess(body, headers, include_dirs, lang)
+
+        if isinstance(pattern, str):
+            pattern = re.compile(pattern)
+
+        with open(out, encoding='utf-8') as file:
+            match = any(pattern.search(line) for line in file)
+
+        self._clean()
+        return match
+
+    def try_compile(self, body, headers=None, include_dirs=None, lang="c"):
+        """Try to compile a source file built from 'body' and 'headers'.
+        Return true on success, false otherwise.
+        """
+        self._check_compiler()
+        try:
+            self._compile(body, headers, include_dirs, lang)
+            ok = True
+        except CompileError:
+            ok = False
+
+        log.info(ok and "success!" or "failure.")
+        self._clean()
+        return ok
+
+    def try_link(
+        self,
+        body,
+        headers=None,
+        include_dirs=None,
+        libraries=None,
+        library_dirs=None,
+        lang="c",
+    ):
+        """Try to compile and link a source file, built from 'body' and
+        'headers', to executable form.  Return true on success, false
+        otherwise.
+        """
+        self._check_compiler()
+        try:
+            self._link(body, headers, include_dirs, libraries, library_dirs, lang)
+            ok = True
+        except (CompileError, LinkError):
+            ok = False
+
+        log.info(ok and "success!" or "failure.")
+        self._clean()
+        return ok
+
+    def try_run(
+        self,
+        body,
+        headers=None,
+        include_dirs=None,
+        libraries=None,
+        library_dirs=None,
+        lang="c",
+    ):
+        """Try to compile, link to an executable, and run a program
+        built from 'body' and 'headers'.  Return true on success, false
+        otherwise.
+        """
+        self._check_compiler()
+        try:
+            src, obj, exe = self._link(
+                body, headers, include_dirs, libraries, library_dirs, lang
+            )
+            self.spawn([exe])
+            ok = True
+        except (CompileError, LinkError, DistutilsExecError):
+            ok = False
+
+        log.info(ok and "success!" or "failure.")
+        self._clean()
+        return ok
+
+    # -- High-level methods --------------------------------------------
+    # (these are the ones that are actually likely to be useful
+    # when implementing a real-world config command!)
+
+    def check_func(
+        self,
+        func,
+        headers=None,
+        include_dirs=None,
+        libraries=None,
+        library_dirs=None,
+        decl=False,
+        call=False,
+    ):
+        """Determine if function 'func' is available by constructing a
+        source file that refers to 'func', and compiles and links it.
+        If everything succeeds, returns true; otherwise returns false.
+
+        The constructed source file starts out by including the header
+        files listed in 'headers'.  If 'decl' is true, it then declares
+        'func' (as "int func()"); you probably shouldn't supply 'headers'
+        and set 'decl' true in the same call, or you might get errors about
+        a conflicting declarations for 'func'.  Finally, the constructed
+        'main()' function either references 'func' or (if 'call' is true)
+        calls it.  'libraries' and 'library_dirs' are used when
+        linking.
+        """
+        self._check_compiler()
+        body = []
+        if decl:
+            body.append(f"int {func} ();")
+        body.append("int main () {")
+        if call:
+            body.append(f"  {func}();")
+        else:
+            body.append(f"  {func};")
+        body.append("}")
+        body = "\n".join(body) + "\n"
+
+        return self.try_link(body, headers, include_dirs, libraries, library_dirs)
+
+    def check_lib(
+        self,
+        library,
+        library_dirs=None,
+        headers=None,
+        include_dirs=None,
+        other_libraries: Sequence[str] = [],
+    ):
+        """Determine if 'library' is available to be linked against,
+        without actually checking that any particular symbols are provided
+        by it.  'headers' will be used in constructing the source file to
+        be compiled, but the only effect of this is to check if all the
+        header files listed are available.  Any libraries listed in
+        'other_libraries' will be included in the link, in case 'library'
+        has symbols that depend on other libraries.
+        """
+        self._check_compiler()
+        return self.try_link(
+            "int main (void) { }",
+            headers,
+            include_dirs,
+            [library] + list(other_libraries),
+            library_dirs,
+        )
+
+    def check_header(self, header, include_dirs=None, library_dirs=None, lang="c"):
+        """Determine if the system header file named by 'header_file'
+        exists and can be found by the preprocessor; return true if so,
+        false otherwise.
+        """
+        return self.try_cpp(
+            body="/* No body */", headers=[header], include_dirs=include_dirs
+        )
+
+
+def dump_file(filename, head=None):
+    """Dumps a file content into log.info.
+
+    If head is not None, will be dumped before the file content.
+    """
+    if head is None:
+        log.info('%s', filename)
+    else:
+        log.info(head)
+    log.info(pathlib.Path(filename).read_text(encoding='utf-8'))