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author | S. Solomon Darnell | 2025-03-28 21:52:21 -0500 |
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committer | S. Solomon Darnell | 2025-03-28 21:52:21 -0500 |
commit | 4a52a71956a8d46fcb7294ac71734504bb09bcc2 (patch) | |
tree | ee3dc5af3b6313e921cd920906356f5d4febc4ed /.venv/lib/python3.12/site-packages/networkx/algorithms/approximation/traveling_salesman.py | |
parent | cc961e04ba734dd72309fb548a2f97d67d578813 (diff) | |
download | gn-ai-master.tar.gz |
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diff --git a/.venv/lib/python3.12/site-packages/networkx/algorithms/approximation/traveling_salesman.py b/.venv/lib/python3.12/site-packages/networkx/algorithms/approximation/traveling_salesman.py new file mode 100644 index 00000000..2080c99a --- /dev/null +++ b/.venv/lib/python3.12/site-packages/networkx/algorithms/approximation/traveling_salesman.py @@ -0,0 +1,1501 @@ +""" +================================= +Travelling Salesman Problem (TSP) +================================= + +Implementation of approximate algorithms +for solving and approximating the TSP problem. + +Categories of algorithms which are implemented: + +- Christofides (provides a 3/2-approximation of TSP) +- Greedy +- Simulated Annealing (SA) +- Threshold Accepting (TA) +- Asadpour Asymmetric Traveling Salesman Algorithm + +The Travelling Salesman Problem tries to find, given the weight +(distance) between all points where a salesman has to visit, the +route so that: + +- The total distance (cost) which the salesman travels is minimized. +- The salesman returns to the starting point. +- Note that for a complete graph, the salesman visits each point once. + +The function `travelling_salesman_problem` allows for incomplete +graphs by finding all-pairs shortest paths, effectively converting +the problem to a complete graph problem. It calls one of the +approximate methods on that problem and then converts the result +back to the original graph using the previously found shortest paths. + +TSP is an NP-hard problem in combinatorial optimization, +important in operations research and theoretical computer science. + +http://en.wikipedia.org/wiki/Travelling_salesman_problem +""" + +import math + +import networkx as nx +from networkx.algorithms.tree.mst import random_spanning_tree +from networkx.utils import not_implemented_for, pairwise, py_random_state + +__all__ = [ + "traveling_salesman_problem", + "christofides", + "asadpour_atsp", + "greedy_tsp", + "simulated_annealing_tsp", + "threshold_accepting_tsp", +] + + +def swap_two_nodes(soln, seed): + """Swap two nodes in `soln` to give a neighbor solution. + + Parameters + ---------- + soln : list of nodes + Current cycle of nodes + + seed : integer, random_state, or None (default) + Indicator of random number generation state. + See :ref:`Randomness<randomness>`. + + Returns + ------- + list + The solution after move is applied. (A neighbor solution.) + + Notes + ----- + This function assumes that the incoming list `soln` is a cycle + (that the first and last element are the same) and also that + we don't want any move to change the first node in the list + (and thus not the last node either). + + The input list is changed as well as returned. Make a copy if needed. + + See Also + -------- + move_one_node + """ + a, b = seed.sample(range(1, len(soln) - 1), k=2) + soln[a], soln[b] = soln[b], soln[a] + return soln + + +def move_one_node(soln, seed): + """Move one node to another position to give a neighbor solution. + + The node to move and the position to move to are chosen randomly. + The first and last nodes are left untouched as soln must be a cycle + starting at that node. + + Parameters + ---------- + soln : list of nodes + Current cycle of nodes + + seed : integer, random_state, or None (default) + Indicator of random number generation state. + See :ref:`Randomness<randomness>`. + + Returns + ------- + list + The solution after move is applied. (A neighbor solution.) + + Notes + ----- + This function assumes that the incoming list `soln` is a cycle + (that the first and last element are the same) and also that + we don't want any move to change the first node in the list + (and thus not the last node either). + + The input list is changed as well as returned. Make a copy if needed. + + See Also + -------- + swap_two_nodes + """ + a, b = seed.sample(range(1, len(soln) - 1), k=2) + soln.insert(b, soln.pop(a)) + return soln + + +@not_implemented_for("directed") +@nx._dispatchable(edge_attrs="weight") +def christofides(G, weight="weight", tree=None): + """Approximate a solution of the traveling salesman problem + + Compute a 3/2-approximation of the traveling salesman problem + in a complete undirected graph using Christofides [1]_ algorithm. + + Parameters + ---------- + G : Graph + `G` should be a complete weighted undirected graph. + The distance between all pairs of nodes should be included. + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + tree : NetworkX graph or None (default: None) + A minimum spanning tree of G. Or, if None, the minimum spanning + tree is computed using :func:`networkx.minimum_spanning_tree` + + Returns + ------- + list + List of nodes in `G` along a cycle with a 3/2-approximation of + the minimal Hamiltonian cycle. + + References + ---------- + .. [1] Christofides, Nicos. "Worst-case analysis of a new heuristic for + the travelling salesman problem." No. RR-388. Carnegie-Mellon Univ + Pittsburgh Pa Management Sciences Research Group, 1976. + """ + # Remove selfloops if necessary + loop_nodes = nx.nodes_with_selfloops(G) + try: + node = next(loop_nodes) + except StopIteration: + pass + else: + G = G.copy() + G.remove_edge(node, node) + G.remove_edges_from((n, n) for n in loop_nodes) + # Check that G is a complete graph + N = len(G) - 1 + # This check ignores selfloops which is what we want here. + if any(len(nbrdict) != N for n, nbrdict in G.adj.items()): + raise nx.NetworkXError("G must be a complete graph.") + + if tree is None: + tree = nx.minimum_spanning_tree(G, weight=weight) + L = G.copy() + L.remove_nodes_from([v for v, degree in tree.degree if not (degree % 2)]) + MG = nx.MultiGraph() + MG.add_edges_from(tree.edges) + edges = nx.min_weight_matching(L, weight=weight) + MG.add_edges_from(edges) + return _shortcutting(nx.eulerian_circuit(MG)) + + +def _shortcutting(circuit): + """Remove duplicate nodes in the path""" + nodes = [] + for u, v in circuit: + if v in nodes: + continue + if not nodes: + nodes.append(u) + nodes.append(v) + nodes.append(nodes[0]) + return nodes + + +@nx._dispatchable(edge_attrs="weight") +def traveling_salesman_problem( + G, weight="weight", nodes=None, cycle=True, method=None, **kwargs +): + """Find the shortest path in `G` connecting specified nodes + + This function allows approximate solution to the traveling salesman + problem on networks that are not complete graphs and/or where the + salesman does not need to visit all nodes. + + This function proceeds in two steps. First, it creates a complete + graph using the all-pairs shortest_paths between nodes in `nodes`. + Edge weights in the new graph are the lengths of the paths + between each pair of nodes in the original graph. + Second, an algorithm (default: `christofides` for undirected and + `asadpour_atsp` for directed) is used to approximate the minimal Hamiltonian + cycle on this new graph. The available algorithms are: + + - christofides + - greedy_tsp + - simulated_annealing_tsp + - threshold_accepting_tsp + - asadpour_atsp + + Once the Hamiltonian Cycle is found, this function post-processes to + accommodate the structure of the original graph. If `cycle` is ``False``, + the biggest weight edge is removed to make a Hamiltonian path. + Then each edge on the new complete graph used for that analysis is + replaced by the shortest_path between those nodes on the original graph. + If the input graph `G` includes edges with weights that do not adhere to + the triangle inequality, such as when `G` is not a complete graph (i.e + length of non-existent edges is infinity), then the returned path may + contain some repeating nodes (other than the starting node). + + Parameters + ---------- + G : NetworkX graph + A possibly weighted graph + + nodes : collection of nodes (default=G.nodes) + collection (list, set, etc.) of nodes to visit + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + cycle : bool (default: True) + Indicates whether a cycle should be returned, or a path. + Note: the cycle is the approximate minimal cycle. + The path simply removes the biggest edge in that cycle. + + method : function (default: None) + A function that returns a cycle on all nodes and approximates + the solution to the traveling salesman problem on a complete + graph. The returned cycle is then used to find a corresponding + solution on `G`. `method` should be callable; take inputs + `G`, and `weight`; and return a list of nodes along the cycle. + + Provided options include :func:`christofides`, :func:`greedy_tsp`, + :func:`simulated_annealing_tsp` and :func:`threshold_accepting_tsp`. + + If `method is None`: use :func:`christofides` for undirected `G` and + :func:`asadpour_atsp` for directed `G`. + + **kwargs : dict + Other keyword arguments to be passed to the `method` function passed in. + + Returns + ------- + list + List of nodes in `G` along a path with an approximation of the minimal + path through `nodes`. + + Raises + ------ + NetworkXError + If `G` is a directed graph it has to be strongly connected or the + complete version cannot be generated. + + Examples + -------- + >>> tsp = nx.approximation.traveling_salesman_problem + >>> G = nx.cycle_graph(9) + >>> G[4][5]["weight"] = 5 # all other weights are 1 + >>> tsp(G, nodes=[3, 6]) + [3, 2, 1, 0, 8, 7, 6, 7, 8, 0, 1, 2, 3] + >>> path = tsp(G, cycle=False) + >>> path in ([4, 3, 2, 1, 0, 8, 7, 6, 5], [5, 6, 7, 8, 0, 1, 2, 3, 4]) + True + + While no longer required, you can still build (curry) your own function + to provide parameter values to the methods. + + >>> SA_tsp = nx.approximation.simulated_annealing_tsp + >>> method = lambda G, weight: SA_tsp(G, "greedy", weight=weight, temp=500) + >>> path = tsp(G, cycle=False, method=method) + >>> path in ([4, 3, 2, 1, 0, 8, 7, 6, 5], [5, 6, 7, 8, 0, 1, 2, 3, 4]) + True + + Otherwise, pass other keyword arguments directly into the tsp function. + + >>> path = tsp( + ... G, + ... cycle=False, + ... method=nx.approximation.simulated_annealing_tsp, + ... init_cycle="greedy", + ... temp=500, + ... ) + >>> path in ([4, 3, 2, 1, 0, 8, 7, 6, 5], [5, 6, 7, 8, 0, 1, 2, 3, 4]) + True + """ + if method is None: + if G.is_directed(): + method = asadpour_atsp + else: + method = christofides + if nodes is None: + nodes = list(G.nodes) + + dist = {} + path = {} + for n, (d, p) in nx.all_pairs_dijkstra(G, weight=weight): + dist[n] = d + path[n] = p + + if G.is_directed(): + # If the graph is not strongly connected, raise an exception + if not nx.is_strongly_connected(G): + raise nx.NetworkXError("G is not strongly connected") + GG = nx.DiGraph() + else: + GG = nx.Graph() + for u in nodes: + for v in nodes: + if u == v: + continue + GG.add_edge(u, v, weight=dist[u][v]) + + best_GG = method(GG, weight=weight, **kwargs) + + if not cycle: + # find and remove the biggest edge + (u, v) = max(pairwise(best_GG), key=lambda x: dist[x[0]][x[1]]) + pos = best_GG.index(u) + 1 + while best_GG[pos] != v: + pos = best_GG[pos:].index(u) + 1 + best_GG = best_GG[pos:-1] + best_GG[:pos] + + best_path = [] + for u, v in pairwise(best_GG): + best_path.extend(path[u][v][:-1]) + best_path.append(v) + return best_path + + +@not_implemented_for("undirected") +@py_random_state(2) +@nx._dispatchable(edge_attrs="weight", mutates_input=True) +def asadpour_atsp(G, weight="weight", seed=None, source=None): + """ + Returns an approximate solution to the traveling salesman problem. + + This approximate solution is one of the best known approximations for the + asymmetric traveling salesman problem developed by Asadpour et al, + [1]_. The algorithm first solves the Held-Karp relaxation to find a lower + bound for the weight of the cycle. Next, it constructs an exponential + distribution of undirected spanning trees where the probability of an + edge being in the tree corresponds to the weight of that edge using a + maximum entropy rounding scheme. Next we sample that distribution + $2 \\lceil \\ln n \\rceil$ times and save the minimum sampled tree once the + direction of the arcs is added back to the edges. Finally, we augment + then short circuit that graph to find the approximate tour for the + salesman. + + Parameters + ---------- + G : nx.DiGraph + The graph should be a complete weighted directed graph. The + distance between all paris of nodes should be included and the triangle + inequality should hold. That is, the direct edge between any two nodes + should be the path of least cost. + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + seed : integer, random_state, or None (default) + Indicator of random number generation state. + See :ref:`Randomness<randomness>`. + + source : node label (default=`None`) + If given, return the cycle starting and ending at the given node. + + Returns + ------- + cycle : list of nodes + Returns the cycle (list of nodes) that a salesman can follow to minimize + the total weight of the trip. + + Raises + ------ + NetworkXError + If `G` is not complete or has less than two nodes, the algorithm raises + an exception. + + NetworkXError + If `source` is not `None` and is not a node in `G`, the algorithm raises + an exception. + + NetworkXNotImplemented + If `G` is an undirected graph. + + References + ---------- + .. [1] A. Asadpour, M. X. Goemans, A. Madry, S. O. Gharan, and A. Saberi, + An o(log n/log log n)-approximation algorithm for the asymmetric + traveling salesman problem, Operations research, 65 (2017), + pp. 1043–1061 + + Examples + -------- + >>> import networkx as nx + >>> import networkx.algorithms.approximation as approx + >>> G = nx.complete_graph(3, create_using=nx.DiGraph) + >>> nx.set_edge_attributes( + ... G, + ... {(0, 1): 2, (1, 2): 2, (2, 0): 2, (0, 2): 1, (2, 1): 1, (1, 0): 1}, + ... "weight", + ... ) + >>> tour = approx.asadpour_atsp(G, source=0) + >>> tour + [0, 2, 1, 0] + """ + from math import ceil, exp + from math import log as ln + + # Check that G is a complete graph + N = len(G) - 1 + if N < 2: + raise nx.NetworkXError("G must have at least two nodes") + # This check ignores selfloops which is what we want here. + if any(len(nbrdict) - (n in nbrdict) != N for n, nbrdict in G.adj.items()): + raise nx.NetworkXError("G is not a complete DiGraph") + # Check that the source vertex, if given, is in the graph + if source is not None and source not in G.nodes: + raise nx.NetworkXError("Given source node not in G.") + + opt_hk, z_star = held_karp_ascent(G, weight) + + # Test to see if the ascent method found an integer solution or a fractional + # solution. If it is integral then z_star is a nx.Graph, otherwise it is + # a dict + if not isinstance(z_star, dict): + # Here we are using the shortcutting method to go from the list of edges + # returned from eulerian_circuit to a list of nodes + return _shortcutting(nx.eulerian_circuit(z_star, source=source)) + + # Create the undirected support of z_star + z_support = nx.MultiGraph() + for u, v in z_star: + if (u, v) not in z_support.edges: + edge_weight = min(G[u][v][weight], G[v][u][weight]) + z_support.add_edge(u, v, **{weight: edge_weight}) + + # Create the exponential distribution of spanning trees + gamma = spanning_tree_distribution(z_support, z_star) + + # Write the lambda values to the edges of z_support + z_support = nx.Graph(z_support) + lambda_dict = {(u, v): exp(gamma[(u, v)]) for u, v in z_support.edges()} + nx.set_edge_attributes(z_support, lambda_dict, "weight") + del gamma, lambda_dict + + # Sample 2 * ceil( ln(n) ) spanning trees and record the minimum one + minimum_sampled_tree = None + minimum_sampled_tree_weight = math.inf + for _ in range(2 * ceil(ln(G.number_of_nodes()))): + sampled_tree = random_spanning_tree(z_support, "weight", seed=seed) + sampled_tree_weight = sampled_tree.size(weight) + if sampled_tree_weight < minimum_sampled_tree_weight: + minimum_sampled_tree = sampled_tree.copy() + minimum_sampled_tree_weight = sampled_tree_weight + + # Orient the edges in that tree to keep the cost of the tree the same. + t_star = nx.MultiDiGraph() + for u, v, d in minimum_sampled_tree.edges(data=weight): + if d == G[u][v][weight]: + t_star.add_edge(u, v, **{weight: d}) + else: + t_star.add_edge(v, u, **{weight: d}) + + # Find the node demands needed to neutralize the flow of t_star in G + node_demands = {n: t_star.out_degree(n) - t_star.in_degree(n) for n in t_star} + nx.set_node_attributes(G, node_demands, "demand") + + # Find the min_cost_flow + flow_dict = nx.min_cost_flow(G, "demand") + + # Build the flow into t_star + for source, values in flow_dict.items(): + for target in values: + if (source, target) not in t_star.edges and values[target] > 0: + # IF values[target] > 0 we have to add that many edges + for _ in range(values[target]): + t_star.add_edge(source, target) + + # Return the shortcut eulerian circuit + circuit = nx.eulerian_circuit(t_star, source=source) + return _shortcutting(circuit) + + +@nx._dispatchable(edge_attrs="weight", mutates_input=True, returns_graph=True) +def held_karp_ascent(G, weight="weight"): + """ + Minimizes the Held-Karp relaxation of the TSP for `G` + + Solves the Held-Karp relaxation of the input complete digraph and scales + the output solution for use in the Asadpour [1]_ ASTP algorithm. + + The Held-Karp relaxation defines the lower bound for solutions to the + ATSP, although it does return a fractional solution. This is used in the + Asadpour algorithm as an initial solution which is later rounded to a + integral tree within the spanning tree polytopes. This function solves + the relaxation with the branch and bound method in [2]_. + + Parameters + ---------- + G : nx.DiGraph + The graph should be a complete weighted directed graph. + The distance between all paris of nodes should be included. + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + Returns + ------- + OPT : float + The cost for the optimal solution to the Held-Karp relaxation + z : dict or nx.Graph + A symmetrized and scaled version of the optimal solution to the + Held-Karp relaxation for use in the Asadpour algorithm. + + If an integral solution is found, then that is an optimal solution for + the ATSP problem and that is returned instead. + + References + ---------- + .. [1] A. Asadpour, M. X. Goemans, A. Madry, S. O. Gharan, and A. Saberi, + An o(log n/log log n)-approximation algorithm for the asymmetric + traveling salesman problem, Operations research, 65 (2017), + pp. 1043–1061 + + .. [2] M. Held, R. M. Karp, The traveling-salesman problem and minimum + spanning trees, Operations Research, 1970-11-01, Vol. 18 (6), + pp.1138-1162 + """ + import numpy as np + from scipy import optimize + + def k_pi(): + """ + Find the set of minimum 1-Arborescences for G at point pi. + + Returns + ------- + Set + The set of minimum 1-Arborescences + """ + # Create a copy of G without vertex 1. + G_1 = G.copy() + minimum_1_arborescences = set() + minimum_1_arborescence_weight = math.inf + + # node is node '1' in the Held and Karp paper + n = next(G.__iter__()) + G_1.remove_node(n) + + # Iterate over the spanning arborescences of the graph until we know + # that we have found the minimum 1-arborescences. My proposed strategy + # is to find the most extensive root to connect to from 'node 1' and + # the least expensive one. We then iterate over arborescences until + # the cost of the basic arborescence is the cost of the minimum one + # plus the difference between the most and least expensive roots, + # that way the cost of connecting 'node 1' will by definition not by + # minimum + min_root = {"node": None, weight: math.inf} + max_root = {"node": None, weight: -math.inf} + for u, v, d in G.edges(n, data=True): + if d[weight] < min_root[weight]: + min_root = {"node": v, weight: d[weight]} + if d[weight] > max_root[weight]: + max_root = {"node": v, weight: d[weight]} + + min_in_edge = min(G.in_edges(n, data=True), key=lambda x: x[2][weight]) + min_root[weight] = min_root[weight] + min_in_edge[2][weight] + max_root[weight] = max_root[weight] + min_in_edge[2][weight] + + min_arb_weight = math.inf + for arb in nx.ArborescenceIterator(G_1): + arb_weight = arb.size(weight) + if min_arb_weight == math.inf: + min_arb_weight = arb_weight + elif arb_weight > min_arb_weight + max_root[weight] - min_root[weight]: + break + # We have to pick the root node of the arborescence for the out + # edge of the first vertex as that is the only node without an + # edge directed into it. + for N, deg in arb.in_degree: + if deg == 0: + # root found + arb.add_edge(n, N, **{weight: G[n][N][weight]}) + arb_weight += G[n][N][weight] + break + + # We can pick the minimum weight in-edge for the vertex with + # a cycle. If there are multiple edges with the same, minimum + # weight, We need to add all of them. + # + # Delete the edge (N, v) so that we cannot pick it. + edge_data = G[N][n] + G.remove_edge(N, n) + min_weight = min(G.in_edges(n, data=weight), key=lambda x: x[2])[2] + min_edges = [ + (u, v, d) for u, v, d in G.in_edges(n, data=weight) if d == min_weight + ] + for u, v, d in min_edges: + new_arb = arb.copy() + new_arb.add_edge(u, v, **{weight: d}) + new_arb_weight = arb_weight + d + # Check to see the weight of the arborescence, if it is a + # new minimum, clear all of the old potential minimum + # 1-arborescences and add this is the only one. If its + # weight is above the known minimum, do not add it. + if new_arb_weight < minimum_1_arborescence_weight: + minimum_1_arborescences.clear() + minimum_1_arborescence_weight = new_arb_weight + # We have a 1-arborescence, add it to the set + if new_arb_weight == minimum_1_arborescence_weight: + minimum_1_arborescences.add(new_arb) + G.add_edge(N, n, **edge_data) + + return minimum_1_arborescences + + def direction_of_ascent(): + """ + Find the direction of ascent at point pi. + + See [1]_ for more information. + + Returns + ------- + dict + A mapping from the nodes of the graph which represents the direction + of ascent. + + References + ---------- + .. [1] M. Held, R. M. Karp, The traveling-salesman problem and minimum + spanning trees, Operations Research, 1970-11-01, Vol. 18 (6), + pp.1138-1162 + """ + # 1. Set d equal to the zero n-vector. + d = {} + for n in G: + d[n] = 0 + del n + # 2. Find a 1-Arborescence T^k such that k is in K(pi, d). + minimum_1_arborescences = k_pi() + while True: + # Reduce K(pi) to K(pi, d) + # Find the arborescence in K(pi) which increases the lest in + # direction d + min_k_d_weight = math.inf + min_k_d = None + for arborescence in minimum_1_arborescences: + weighted_cost = 0 + for n, deg in arborescence.degree: + weighted_cost += d[n] * (deg - 2) + if weighted_cost < min_k_d_weight: + min_k_d_weight = weighted_cost + min_k_d = arborescence + + # 3. If sum of d_i * v_{i, k} is greater than zero, terminate + if min_k_d_weight > 0: + return d, min_k_d + # 4. d_i = d_i + v_{i, k} + for n, deg in min_k_d.degree: + d[n] += deg - 2 + # Check that we do not need to terminate because the direction + # of ascent does not exist. This is done with linear + # programming. + c = np.full(len(minimum_1_arborescences), -1, dtype=int) + a_eq = np.empty((len(G) + 1, len(minimum_1_arborescences)), dtype=int) + b_eq = np.zeros(len(G) + 1, dtype=int) + b_eq[len(G)] = 1 + for arb_count, arborescence in enumerate(minimum_1_arborescences): + n_count = len(G) - 1 + for n, deg in arborescence.degree: + a_eq[n_count][arb_count] = deg - 2 + n_count -= 1 + a_eq[len(G)][arb_count] = 1 + program_result = optimize.linprog( + c, A_eq=a_eq, b_eq=b_eq, method="highs-ipm" + ) + # If the constants exist, then the direction of ascent doesn't + if program_result.success: + # There is no direction of ascent + return None, minimum_1_arborescences + + # 5. GO TO 2 + + def find_epsilon(k, d): + """ + Given the direction of ascent at pi, find the maximum distance we can go + in that direction. + + Parameters + ---------- + k_xy : set + The set of 1-arborescences which have the minimum rate of increase + in the direction of ascent + + d : dict + The direction of ascent + + Returns + ------- + float + The distance we can travel in direction `d` + """ + min_epsilon = math.inf + for e_u, e_v, e_w in G.edges(data=weight): + if (e_u, e_v) in k.edges: + continue + # Now, I have found a condition which MUST be true for the edges to + # be a valid substitute. The edge in the graph which is the + # substitute is the one with the same terminated end. This can be + # checked rather simply. + # + # Find the edge within k which is the substitute. Because k is a + # 1-arborescence, we know that they is only one such edges + # leading into every vertex. + if len(k.in_edges(e_v, data=weight)) > 1: + raise Exception + sub_u, sub_v, sub_w = next(k.in_edges(e_v, data=weight).__iter__()) + k.add_edge(e_u, e_v, **{weight: e_w}) + k.remove_edge(sub_u, sub_v) + if ( + max(d for n, d in k.in_degree()) <= 1 + and len(G) == k.number_of_edges() + and nx.is_weakly_connected(k) + ): + # Ascent method calculation + if d[sub_u] == d[e_u] or sub_w == e_w: + # Revert to the original graph + k.remove_edge(e_u, e_v) + k.add_edge(sub_u, sub_v, **{weight: sub_w}) + continue + epsilon = (sub_w - e_w) / (d[e_u] - d[sub_u]) + if 0 < epsilon < min_epsilon: + min_epsilon = epsilon + # Revert to the original graph + k.remove_edge(e_u, e_v) + k.add_edge(sub_u, sub_v, **{weight: sub_w}) + + return min_epsilon + + # I have to know that the elements in pi correspond to the correct elements + # in the direction of ascent, even if the node labels are not integers. + # Thus, I will use dictionaries to made that mapping. + pi_dict = {} + for n in G: + pi_dict[n] = 0 + del n + original_edge_weights = {} + for u, v, d in G.edges(data=True): + original_edge_weights[(u, v)] = d[weight] + dir_ascent, k_d = direction_of_ascent() + while dir_ascent is not None: + max_distance = find_epsilon(k_d, dir_ascent) + for n, v in dir_ascent.items(): + pi_dict[n] += max_distance * v + for u, v, d in G.edges(data=True): + d[weight] = original_edge_weights[(u, v)] + pi_dict[u] + dir_ascent, k_d = direction_of_ascent() + nx._clear_cache(G) + # k_d is no longer an individual 1-arborescence but rather a set of + # minimal 1-arborescences at the maximum point of the polytope and should + # be reflected as such + k_max = k_d + + # Search for a cycle within k_max. If a cycle exists, return it as the + # solution + for k in k_max: + if len([n for n in k if k.degree(n) == 2]) == G.order(): + # Tour found + # TODO: this branch does not restore original_edge_weights of G! + return k.size(weight), k + + # Write the original edge weights back to G and every member of k_max at + # the maximum point. Also average the number of times that edge appears in + # the set of minimal 1-arborescences. + x_star = {} + size_k_max = len(k_max) + for u, v, d in G.edges(data=True): + edge_count = 0 + d[weight] = original_edge_weights[(u, v)] + for k in k_max: + if (u, v) in k.edges(): + edge_count += 1 + k[u][v][weight] = original_edge_weights[(u, v)] + x_star[(u, v)] = edge_count / size_k_max + # Now symmetrize the edges in x_star and scale them according to (5) in + # reference [1] + z_star = {} + scale_factor = (G.order() - 1) / G.order() + for u, v in x_star: + frequency = x_star[(u, v)] + x_star[(v, u)] + if frequency > 0: + z_star[(u, v)] = scale_factor * frequency + del x_star + # Return the optimal weight and the z dict + return next(k_max.__iter__()).size(weight), z_star + + +@nx._dispatchable +def spanning_tree_distribution(G, z): + """ + Find the asadpour exponential distribution of spanning trees. + + Solves the Maximum Entropy Convex Program in the Asadpour algorithm [1]_ + using the approach in section 7 to build an exponential distribution of + undirected spanning trees. + + This algorithm ensures that the probability of any edge in a spanning + tree is proportional to the sum of the probabilities of the tress + containing that edge over the sum of the probabilities of all spanning + trees of the graph. + + Parameters + ---------- + G : nx.MultiGraph + The undirected support graph for the Held Karp relaxation + + z : dict + The output of `held_karp_ascent()`, a scaled version of the Held-Karp + solution. + + Returns + ------- + gamma : dict + The probability distribution which approximately preserves the marginal + probabilities of `z`. + """ + from math import exp + from math import log as ln + + def q(e): + """ + The value of q(e) is described in the Asadpour paper is "the + probability that edge e will be included in a spanning tree T that is + chosen with probability proportional to exp(gamma(T))" which + basically means that it is the total probability of the edge appearing + across the whole distribution. + + Parameters + ---------- + e : tuple + The `(u, v)` tuple describing the edge we are interested in + + Returns + ------- + float + The probability that a spanning tree chosen according to the + current values of gamma will include edge `e`. + """ + # Create the laplacian matrices + for u, v, d in G.edges(data=True): + d[lambda_key] = exp(gamma[(u, v)]) + G_Kirchhoff = nx.total_spanning_tree_weight(G, lambda_key) + G_e = nx.contracted_edge(G, e, self_loops=False) + G_e_Kirchhoff = nx.total_spanning_tree_weight(G_e, lambda_key) + + # Multiply by the weight of the contracted edge since it is not included + # in the total weight of the contracted graph. + return exp(gamma[(e[0], e[1])]) * G_e_Kirchhoff / G_Kirchhoff + + # initialize gamma to the zero dict + gamma = {} + for u, v, _ in G.edges: + gamma[(u, v)] = 0 + + # set epsilon + EPSILON = 0.2 + + # pick an edge attribute name that is unlikely to be in the graph + lambda_key = "spanning_tree_distribution's secret attribute name for lambda" + + while True: + # We need to know that know that no values of q_e are greater than + # (1 + epsilon) * z_e, however changing one gamma value can increase the + # value of a different q_e, so we have to complete the for loop without + # changing anything for the condition to be meet + in_range_count = 0 + # Search for an edge with q_e > (1 + epsilon) * z_e + for u, v in gamma: + e = (u, v) + q_e = q(e) + z_e = z[e] + if q_e > (1 + EPSILON) * z_e: + delta = ln( + (q_e * (1 - (1 + EPSILON / 2) * z_e)) + / ((1 - q_e) * (1 + EPSILON / 2) * z_e) + ) + gamma[e] -= delta + # Check that delta had the desired effect + new_q_e = q(e) + desired_q_e = (1 + EPSILON / 2) * z_e + if round(new_q_e, 8) != round(desired_q_e, 8): + raise nx.NetworkXError( + f"Unable to modify probability for edge ({u}, {v})" + ) + else: + in_range_count += 1 + # Check if the for loop terminated without changing any gamma + if in_range_count == len(gamma): + break + + # Remove the new edge attributes + for _, _, d in G.edges(data=True): + if lambda_key in d: + del d[lambda_key] + + return gamma + + +@nx._dispatchable(edge_attrs="weight") +def greedy_tsp(G, weight="weight", source=None): + """Return a low cost cycle starting at `source` and its cost. + + This approximates a solution to the traveling salesman problem. + It finds a cycle of all the nodes that a salesman can visit in order + to visit many nodes while minimizing total distance. + It uses a simple greedy algorithm. + In essence, this function returns a large cycle given a source point + for which the total cost of the cycle is minimized. + + Parameters + ---------- + G : Graph + The Graph should be a complete weighted undirected graph. + The distance between all pairs of nodes should be included. + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + source : node, optional (default: first node in list(G)) + Starting node. If None, defaults to ``next(iter(G))`` + + Returns + ------- + cycle : list of nodes + Returns the cycle (list of nodes) that a salesman + can follow to minimize total weight of the trip. + + Raises + ------ + NetworkXError + If `G` is not complete, the algorithm raises an exception. + + Examples + -------- + >>> from networkx.algorithms import approximation as approx + >>> G = nx.DiGraph() + >>> G.add_weighted_edges_from( + ... { + ... ("A", "B", 3), + ... ("A", "C", 17), + ... ("A", "D", 14), + ... ("B", "A", 3), + ... ("B", "C", 12), + ... ("B", "D", 16), + ... ("C", "A", 13), + ... ("C", "B", 12), + ... ("C", "D", 4), + ... ("D", "A", 14), + ... ("D", "B", 15), + ... ("D", "C", 2), + ... } + ... ) + >>> cycle = approx.greedy_tsp(G, source="D") + >>> cost = sum(G[n][nbr]["weight"] for n, nbr in nx.utils.pairwise(cycle)) + >>> cycle + ['D', 'C', 'B', 'A', 'D'] + >>> cost + 31 + + Notes + ----- + This implementation of a greedy algorithm is based on the following: + + - The algorithm adds a node to the solution at every iteration. + - The algorithm selects a node not already in the cycle whose connection + to the previous node adds the least cost to the cycle. + + A greedy algorithm does not always give the best solution. + However, it can construct a first feasible solution which can + be passed as a parameter to an iterative improvement algorithm such + as Simulated Annealing, or Threshold Accepting. + + Time complexity: It has a running time $O(|V|^2)$ + """ + # Check that G is a complete graph + N = len(G) - 1 + # This check ignores selfloops which is what we want here. + if any(len(nbrdict) - (n in nbrdict) != N for n, nbrdict in G.adj.items()): + raise nx.NetworkXError("G must be a complete graph.") + + if source is None: + source = nx.utils.arbitrary_element(G) + + if G.number_of_nodes() == 2: + neighbor = next(G.neighbors(source)) + return [source, neighbor, source] + + nodeset = set(G) + nodeset.remove(source) + cycle = [source] + next_node = source + while nodeset: + nbrdict = G[next_node] + next_node = min(nodeset, key=lambda n: nbrdict[n].get(weight, 1)) + cycle.append(next_node) + nodeset.remove(next_node) + cycle.append(cycle[0]) + return cycle + + +@py_random_state(9) +@nx._dispatchable(edge_attrs="weight") +def simulated_annealing_tsp( + G, + init_cycle, + weight="weight", + source=None, + temp=100, + move="1-1", + max_iterations=10, + N_inner=100, + alpha=0.01, + seed=None, +): + """Returns an approximate solution to the traveling salesman problem. + + This function uses simulated annealing to approximate the minimal cost + cycle through the nodes. Starting from a suboptimal solution, simulated + annealing perturbs that solution, occasionally accepting changes that make + the solution worse to escape from a locally optimal solution. The chance + of accepting such changes decreases over the iterations to encourage + an optimal result. In summary, the function returns a cycle starting + at `source` for which the total cost is minimized. It also returns the cost. + + The chance of accepting a proposed change is related to a parameter called + the temperature (annealing has a physical analogue of steel hardening + as it cools). As the temperature is reduced, the chance of moves that + increase cost goes down. + + Parameters + ---------- + G : Graph + `G` should be a complete weighted graph. + The distance between all pairs of nodes should be included. + + init_cycle : list of all nodes or "greedy" + The initial solution (a cycle through all nodes returning to the start). + This argument has no default to make you think about it. + If "greedy", use `greedy_tsp(G, weight)`. + Other common starting cycles are `list(G) + [next(iter(G))]` or the final + result of `simulated_annealing_tsp` when doing `threshold_accepting_tsp`. + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + source : node, optional (default: first node in list(G)) + Starting node. If None, defaults to ``next(iter(G))`` + + temp : int, optional (default=100) + The algorithm's temperature parameter. It represents the initial + value of temperature + + move : "1-1" or "1-0" or function, optional (default="1-1") + Indicator of what move to use when finding new trial solutions. + Strings indicate two special built-in moves: + + - "1-1": 1-1 exchange which transposes the position + of two elements of the current solution. + The function called is :func:`swap_two_nodes`. + For example if we apply 1-1 exchange in the solution + ``A = [3, 2, 1, 4, 3]`` + we can get the following by the transposition of 1 and 4 elements: + ``A' = [3, 2, 4, 1, 3]`` + - "1-0": 1-0 exchange which moves an node in the solution + to a new position. + The function called is :func:`move_one_node`. + For example if we apply 1-0 exchange in the solution + ``A = [3, 2, 1, 4, 3]`` + we can transfer the fourth element to the second position: + ``A' = [3, 4, 2, 1, 3]`` + + You may provide your own functions to enact a move from + one solution to a neighbor solution. The function must take + the solution as input along with a `seed` input to control + random number generation (see the `seed` input here). + Your function should maintain the solution as a cycle with + equal first and last node and all others appearing once. + Your function should return the new solution. + + max_iterations : int, optional (default=10) + Declared done when this number of consecutive iterations of + the outer loop occurs without any change in the best cost solution. + + N_inner : int, optional (default=100) + The number of iterations of the inner loop. + + alpha : float between (0, 1), optional (default=0.01) + Percentage of temperature decrease in each iteration + of outer loop + + seed : integer, random_state, or None (default) + Indicator of random number generation state. + See :ref:`Randomness<randomness>`. + + Returns + ------- + cycle : list of nodes + Returns the cycle (list of nodes) that a salesman + can follow to minimize total weight of the trip. + + Raises + ------ + NetworkXError + If `G` is not complete the algorithm raises an exception. + + Examples + -------- + >>> from networkx.algorithms import approximation as approx + >>> G = nx.DiGraph() + >>> G.add_weighted_edges_from( + ... { + ... ("A", "B", 3), + ... ("A", "C", 17), + ... ("A", "D", 14), + ... ("B", "A", 3), + ... ("B", "C", 12), + ... ("B", "D", 16), + ... ("C", "A", 13), + ... ("C", "B", 12), + ... ("C", "D", 4), + ... ("D", "A", 14), + ... ("D", "B", 15), + ... ("D", "C", 2), + ... } + ... ) + >>> cycle = approx.simulated_annealing_tsp(G, "greedy", source="D") + >>> cost = sum(G[n][nbr]["weight"] for n, nbr in nx.utils.pairwise(cycle)) + >>> cycle + ['D', 'C', 'B', 'A', 'D'] + >>> cost + 31 + >>> incycle = ["D", "B", "A", "C", "D"] + >>> cycle = approx.simulated_annealing_tsp(G, incycle, source="D") + >>> cost = sum(G[n][nbr]["weight"] for n, nbr in nx.utils.pairwise(cycle)) + >>> cycle + ['D', 'C', 'B', 'A', 'D'] + >>> cost + 31 + + Notes + ----- + Simulated Annealing is a metaheuristic local search algorithm. + The main characteristic of this algorithm is that it accepts + even solutions which lead to the increase of the cost in order + to escape from low quality local optimal solutions. + + This algorithm needs an initial solution. If not provided, it is + constructed by a simple greedy algorithm. At every iteration, the + algorithm selects thoughtfully a neighbor solution. + Consider $c(x)$ cost of current solution and $c(x')$ cost of a + neighbor solution. + If $c(x') - c(x) <= 0$ then the neighbor solution becomes the current + solution for the next iteration. Otherwise, the algorithm accepts + the neighbor solution with probability $p = exp - ([c(x') - c(x)] / temp)$. + Otherwise the current solution is retained. + + `temp` is a parameter of the algorithm and represents temperature. + + Time complexity: + For $N_i$ iterations of the inner loop and $N_o$ iterations of the + outer loop, this algorithm has running time $O(N_i * N_o * |V|)$. + + For more information and how the algorithm is inspired see: + http://en.wikipedia.org/wiki/Simulated_annealing + """ + if move == "1-1": + move = swap_two_nodes + elif move == "1-0": + move = move_one_node + if init_cycle == "greedy": + # Construct an initial solution using a greedy algorithm. + cycle = greedy_tsp(G, weight=weight, source=source) + if G.number_of_nodes() == 2: + return cycle + + else: + cycle = list(init_cycle) + if source is None: + source = cycle[0] + elif source != cycle[0]: + raise nx.NetworkXError("source must be first node in init_cycle") + if cycle[0] != cycle[-1]: + raise nx.NetworkXError("init_cycle must be a cycle. (return to start)") + + if len(cycle) - 1 != len(G) or len(set(G.nbunch_iter(cycle))) != len(G): + raise nx.NetworkXError("init_cycle should be a cycle over all nodes in G.") + + # Check that G is a complete graph + N = len(G) - 1 + # This check ignores selfloops which is what we want here. + if any(len(nbrdict) - (n in nbrdict) != N for n, nbrdict in G.adj.items()): + raise nx.NetworkXError("G must be a complete graph.") + + if G.number_of_nodes() == 2: + neighbor = next(G.neighbors(source)) + return [source, neighbor, source] + + # Find the cost of initial solution + cost = sum(G[u][v].get(weight, 1) for u, v in pairwise(cycle)) + + count = 0 + best_cycle = cycle.copy() + best_cost = cost + while count <= max_iterations and temp > 0: + count += 1 + for i in range(N_inner): + adj_sol = move(cycle, seed) + adj_cost = sum(G[u][v].get(weight, 1) for u, v in pairwise(adj_sol)) + delta = adj_cost - cost + if delta <= 0: + # Set current solution the adjacent solution. + cycle = adj_sol + cost = adj_cost + + if cost < best_cost: + count = 0 + best_cycle = cycle.copy() + best_cost = cost + else: + # Accept even a worse solution with probability p. + p = math.exp(-delta / temp) + if p >= seed.random(): + cycle = adj_sol + cost = adj_cost + temp -= temp * alpha + + return best_cycle + + +@py_random_state(9) +@nx._dispatchable(edge_attrs="weight") +def threshold_accepting_tsp( + G, + init_cycle, + weight="weight", + source=None, + threshold=1, + move="1-1", + max_iterations=10, + N_inner=100, + alpha=0.1, + seed=None, +): + """Returns an approximate solution to the traveling salesman problem. + + This function uses threshold accepting methods to approximate the minimal cost + cycle through the nodes. Starting from a suboptimal solution, threshold + accepting methods perturb that solution, accepting any changes that make + the solution no worse than increasing by a threshold amount. Improvements + in cost are accepted, but so are changes leading to small increases in cost. + This allows the solution to leave suboptimal local minima in solution space. + The threshold is decreased slowly as iterations proceed helping to ensure + an optimum. In summary, the function returns a cycle starting at `source` + for which the total cost is minimized. + + Parameters + ---------- + G : Graph + `G` should be a complete weighted graph. + The distance between all pairs of nodes should be included. + + init_cycle : list or "greedy" + The initial solution (a cycle through all nodes returning to the start). + This argument has no default to make you think about it. + If "greedy", use `greedy_tsp(G, weight)`. + Other common starting cycles are `list(G) + [next(iter(G))]` or the final + result of `simulated_annealing_tsp` when doing `threshold_accepting_tsp`. + + weight : string, optional (default="weight") + Edge data key corresponding to the edge weight. + If any edge does not have this attribute the weight is set to 1. + + source : node, optional (default: first node in list(G)) + Starting node. If None, defaults to ``next(iter(G))`` + + threshold : int, optional (default=1) + The algorithm's threshold parameter. It represents the initial + threshold's value + + move : "1-1" or "1-0" or function, optional (default="1-1") + Indicator of what move to use when finding new trial solutions. + Strings indicate two special built-in moves: + + - "1-1": 1-1 exchange which transposes the position + of two elements of the current solution. + The function called is :func:`swap_two_nodes`. + For example if we apply 1-1 exchange in the solution + ``A = [3, 2, 1, 4, 3]`` + we can get the following by the transposition of 1 and 4 elements: + ``A' = [3, 2, 4, 1, 3]`` + - "1-0": 1-0 exchange which moves an node in the solution + to a new position. + The function called is :func:`move_one_node`. + For example if we apply 1-0 exchange in the solution + ``A = [3, 2, 1, 4, 3]`` + we can transfer the fourth element to the second position: + ``A' = [3, 4, 2, 1, 3]`` + + You may provide your own functions to enact a move from + one solution to a neighbor solution. The function must take + the solution as input along with a `seed` input to control + random number generation (see the `seed` input here). + Your function should maintain the solution as a cycle with + equal first and last node and all others appearing once. + Your function should return the new solution. + + max_iterations : int, optional (default=10) + Declared done when this number of consecutive iterations of + the outer loop occurs without any change in the best cost solution. + + N_inner : int, optional (default=100) + The number of iterations of the inner loop. + + alpha : float between (0, 1), optional (default=0.1) + Percentage of threshold decrease when there is at + least one acceptance of a neighbor solution. + If no inner loop moves are accepted the threshold remains unchanged. + + seed : integer, random_state, or None (default) + Indicator of random number generation state. + See :ref:`Randomness<randomness>`. + + Returns + ------- + cycle : list of nodes + Returns the cycle (list of nodes) that a salesman + can follow to minimize total weight of the trip. + + Raises + ------ + NetworkXError + If `G` is not complete the algorithm raises an exception. + + Examples + -------- + >>> from networkx.algorithms import approximation as approx + >>> G = nx.DiGraph() + >>> G.add_weighted_edges_from( + ... { + ... ("A", "B", 3), + ... ("A", "C", 17), + ... ("A", "D", 14), + ... ("B", "A", 3), + ... ("B", "C", 12), + ... ("B", "D", 16), + ... ("C", "A", 13), + ... ("C", "B", 12), + ... ("C", "D", 4), + ... ("D", "A", 14), + ... ("D", "B", 15), + ... ("D", "C", 2), + ... } + ... ) + >>> cycle = approx.threshold_accepting_tsp(G, "greedy", source="D") + >>> cost = sum(G[n][nbr]["weight"] for n, nbr in nx.utils.pairwise(cycle)) + >>> cycle + ['D', 'C', 'B', 'A', 'D'] + >>> cost + 31 + >>> incycle = ["D", "B", "A", "C", "D"] + >>> cycle = approx.threshold_accepting_tsp(G, incycle, source="D") + >>> cost = sum(G[n][nbr]["weight"] for n, nbr in nx.utils.pairwise(cycle)) + >>> cycle + ['D', 'C', 'B', 'A', 'D'] + >>> cost + 31 + + Notes + ----- + Threshold Accepting is a metaheuristic local search algorithm. + The main characteristic of this algorithm is that it accepts + even solutions which lead to the increase of the cost in order + to escape from low quality local optimal solutions. + + This algorithm needs an initial solution. This solution can be + constructed by a simple greedy algorithm. At every iteration, it + selects thoughtfully a neighbor solution. + Consider $c(x)$ cost of current solution and $c(x')$ cost of + neighbor solution. + If $c(x') - c(x) <= threshold$ then the neighbor solution becomes the current + solution for the next iteration, where the threshold is named threshold. + + In comparison to the Simulated Annealing algorithm, the Threshold + Accepting algorithm does not accept very low quality solutions + (due to the presence of the threshold value). In the case of + Simulated Annealing, even a very low quality solution can + be accepted with probability $p$. + + Time complexity: + It has a running time $O(m * n * |V|)$ where $m$ and $n$ are the number + of times the outer and inner loop run respectively. + + For more information and how algorithm is inspired see: + https://doi.org/10.1016/0021-9991(90)90201-B + + See Also + -------- + simulated_annealing_tsp + + """ + if move == "1-1": + move = swap_two_nodes + elif move == "1-0": + move = move_one_node + if init_cycle == "greedy": + # Construct an initial solution using a greedy algorithm. + cycle = greedy_tsp(G, weight=weight, source=source) + if G.number_of_nodes() == 2: + return cycle + + else: + cycle = list(init_cycle) + if source is None: + source = cycle[0] + elif source != cycle[0]: + raise nx.NetworkXError("source must be first node in init_cycle") + if cycle[0] != cycle[-1]: + raise nx.NetworkXError("init_cycle must be a cycle. (return to start)") + + if len(cycle) - 1 != len(G) or len(set(G.nbunch_iter(cycle))) != len(G): + raise nx.NetworkXError("init_cycle is not all and only nodes.") + + # Check that G is a complete graph + N = len(G) - 1 + # This check ignores selfloops which is what we want here. + if any(len(nbrdict) - (n in nbrdict) != N for n, nbrdict in G.adj.items()): + raise nx.NetworkXError("G must be a complete graph.") + + if G.number_of_nodes() == 2: + neighbor = list(G.neighbors(source))[0] + return [source, neighbor, source] + + # Find the cost of initial solution + cost = sum(G[u][v].get(weight, 1) for u, v in pairwise(cycle)) + + count = 0 + best_cycle = cycle.copy() + best_cost = cost + while count <= max_iterations: + count += 1 + accepted = False + for i in range(N_inner): + adj_sol = move(cycle, seed) + adj_cost = sum(G[u][v].get(weight, 1) for u, v in pairwise(adj_sol)) + delta = adj_cost - cost + if delta <= threshold: + accepted = True + + # Set current solution the adjacent solution. + cycle = adj_sol + cost = adj_cost + + if cost < best_cost: + count = 0 + best_cycle = cycle.copy() + best_cost = cost + if accepted: + threshold -= threshold * alpha + + return best_cycle |