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authorS. Solomon Darnell2025-03-28 21:52:21 -0500
committerS. Solomon Darnell2025-03-28 21:52:21 -0500
commit4a52a71956a8d46fcb7294ac71734504bb09bcc2 (patch)
treeee3dc5af3b6313e921cd920906356f5d4febc4ed /.venv/lib/python3.12/site-packages/grpc_tools/_proto/google/protobuf/compiler
parentcc961e04ba734dd72309fb548a2f97d67d578813 (diff)
downloadgn-ai-master.tar.gz
two version of R2R are here HEAD master
Diffstat (limited to '.venv/lib/python3.12/site-packages/grpc_tools/_proto/google/protobuf/compiler')
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+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc.  All rights reserved.
+//
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file or at
+// https://developers.google.com/open-source/licenses/bsd
+
+// Author: kenton@google.com (Kenton Varda)
+//
+// protoc (aka the Protocol Compiler) can be extended via plugins.  A plugin is
+// just a program that reads a CodeGeneratorRequest from stdin and writes a
+// CodeGeneratorResponse to stdout.
+//
+// Plugins written using C++ can use google/protobuf/compiler/plugin.h instead
+// of dealing with the raw protocol defined here.
+//
+// A plugin executable needs only to be placed somewhere in the path.  The
+// plugin should be named "protoc-gen-$NAME", and will then be used when the
+// flag "--${NAME}_out" is passed to protoc.
+
+syntax = "proto2";
+
+package google.protobuf.compiler;
+option java_package = "com.google.protobuf.compiler";
+option java_outer_classname = "PluginProtos";
+
+option csharp_namespace = "Google.Protobuf.Compiler";
+option go_package = "google.golang.org/protobuf/types/pluginpb";
+
+import "google/protobuf/descriptor.proto";
+
+// The version number of protocol compiler.
+message Version {
+  optional int32 major = 1;
+  optional int32 minor = 2;
+  optional int32 patch = 3;
+  // A suffix for alpha, beta or rc release, e.g., "alpha-1", "rc2". It should
+  // be empty for mainline stable releases.
+  optional string suffix = 4;
+}
+
+// An encoded CodeGeneratorRequest is written to the plugin's stdin.
+message CodeGeneratorRequest {
+  // The .proto files that were explicitly listed on the command-line.  The
+  // code generator should generate code only for these files.  Each file's
+  // descriptor will be included in proto_file, below.
+  repeated string file_to_generate = 1;
+
+  // The generator parameter passed on the command-line.
+  optional string parameter = 2;
+
+  // FileDescriptorProtos for all files in files_to_generate and everything
+  // they import.  The files will appear in topological order, so each file
+  // appears before any file that imports it.
+  //
+  // Note: the files listed in files_to_generate will include runtime-retention
+  // options only, but all other files will include source-retention options.
+  // The source_file_descriptors field below is available in case you need
+  // source-retention options for files_to_generate.
+  //
+  // protoc guarantees that all proto_files will be written after
+  // the fields above, even though this is not technically guaranteed by the
+  // protobuf wire format.  This theoretically could allow a plugin to stream
+  // in the FileDescriptorProtos and handle them one by one rather than read
+  // the entire set into memory at once.  However, as of this writing, this
+  // is not similarly optimized on protoc's end -- it will store all fields in
+  // memory at once before sending them to the plugin.
+  //
+  // Type names of fields and extensions in the FileDescriptorProto are always
+  // fully qualified.
+  repeated FileDescriptorProto proto_file = 15;
+
+  // File descriptors with all options, including source-retention options.
+  // These descriptors are only provided for the files listed in
+  // files_to_generate.
+  repeated FileDescriptorProto source_file_descriptors = 17;
+
+  // The version number of protocol compiler.
+  optional Version compiler_version = 3;
+}
+
+// The plugin writes an encoded CodeGeneratorResponse to stdout.
+message CodeGeneratorResponse {
+  // Error message.  If non-empty, code generation failed.  The plugin process
+  // should exit with status code zero even if it reports an error in this way.
+  //
+  // This should be used to indicate errors in .proto files which prevent the
+  // code generator from generating correct code.  Errors which indicate a
+  // problem in protoc itself -- such as the input CodeGeneratorRequest being
+  // unparseable -- should be reported by writing a message to stderr and
+  // exiting with a non-zero status code.
+  optional string error = 1;
+
+  // A bitmask of supported features that the code generator supports.
+  // This is a bitwise "or" of values from the Feature enum.
+  optional uint64 supported_features = 2;
+
+  // Sync with code_generator.h.
+  enum Feature {
+    FEATURE_NONE = 0;
+    FEATURE_PROTO3_OPTIONAL = 1;
+    FEATURE_SUPPORTS_EDITIONS = 2;
+  }
+
+  // The minimum edition this plugin supports.  This will be treated as an
+  // Edition enum, but we want to allow unknown values.  It should be specified
+  // according the edition enum value, *not* the edition number.  Only takes
+  // effect for plugins that have FEATURE_SUPPORTS_EDITIONS set.
+  optional int32 minimum_edition = 3;
+
+  // The maximum edition this plugin supports.  This will be treated as an
+  // Edition enum, but we want to allow unknown values.  It should be specified
+  // according the edition enum value, *not* the edition number.  Only takes
+  // effect for plugins that have FEATURE_SUPPORTS_EDITIONS set.
+  optional int32 maximum_edition = 4;
+
+  // Represents a single generated file.
+  message File {
+    // The file name, relative to the output directory.  The name must not
+    // contain "." or ".." components and must be relative, not be absolute (so,
+    // the file cannot lie outside the output directory).  "/" must be used as
+    // the path separator, not "\".
+    //
+    // If the name is omitted, the content will be appended to the previous
+    // file.  This allows the generator to break large files into small chunks,
+    // and allows the generated text to be streamed back to protoc so that large
+    // files need not reside completely in memory at one time.  Note that as of
+    // this writing protoc does not optimize for this -- it will read the entire
+    // CodeGeneratorResponse before writing files to disk.
+    optional string name = 1;
+
+    // If non-empty, indicates that the named file should already exist, and the
+    // content here is to be inserted into that file at a defined insertion
+    // point.  This feature allows a code generator to extend the output
+    // produced by another code generator.  The original generator may provide
+    // insertion points by placing special annotations in the file that look
+    // like:
+    //   @@protoc_insertion_point(NAME)
+    // The annotation can have arbitrary text before and after it on the line,
+    // which allows it to be placed in a comment.  NAME should be replaced with
+    // an identifier naming the point -- this is what other generators will use
+    // as the insertion_point.  Code inserted at this point will be placed
+    // immediately above the line containing the insertion point (thus multiple
+    // insertions to the same point will come out in the order they were added).
+    // The double-@ is intended to make it unlikely that the generated code
+    // could contain things that look like insertion points by accident.
+    //
+    // For example, the C++ code generator places the following line in the
+    // .pb.h files that it generates:
+    //   // @@protoc_insertion_point(namespace_scope)
+    // This line appears within the scope of the file's package namespace, but
+    // outside of any particular class.  Another plugin can then specify the
+    // insertion_point "namespace_scope" to generate additional classes or
+    // other declarations that should be placed in this scope.
+    //
+    // Note that if the line containing the insertion point begins with
+    // whitespace, the same whitespace will be added to every line of the
+    // inserted text.  This is useful for languages like Python, where
+    // indentation matters.  In these languages, the insertion point comment
+    // should be indented the same amount as any inserted code will need to be
+    // in order to work correctly in that context.
+    //
+    // The code generator that generates the initial file and the one which
+    // inserts into it must both run as part of a single invocation of protoc.
+    // Code generators are executed in the order in which they appear on the
+    // command line.
+    //
+    // If |insertion_point| is present, |name| must also be present.
+    optional string insertion_point = 2;
+
+    // The file contents.
+    optional string content = 15;
+
+    // Information describing the file content being inserted. If an insertion
+    // point is used, this information will be appropriately offset and inserted
+    // into the code generation metadata for the generated files.
+    optional GeneratedCodeInfo generated_code_info = 16;
+  }
+  repeated File file = 15;
+}