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authorS. Solomon Darnell2025-03-28 21:52:21 -0500
committerS. Solomon Darnell2025-03-28 21:52:21 -0500
commit4a52a71956a8d46fcb7294ac71734504bb09bcc2 (patch)
treeee3dc5af3b6313e921cd920906356f5d4febc4ed /.venv/lib/python3.12/site-packages/greenlet/platform/switch_sparc_sun_gcc.h
parentcc961e04ba734dd72309fb548a2f97d67d578813 (diff)
downloadgn-ai-master.tar.gz
two version of R2R are here HEAD master
Diffstat (limited to '.venv/lib/python3.12/site-packages/greenlet/platform/switch_sparc_sun_gcc.h')
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+/*
+ * this is the internal transfer function.
+ *
+ * HISTORY
+ * 16-May-15  Alexey Borzenkov <snaury@gmail.com>
+ *      Move stack spilling code inside save/restore functions
+ * 30-Aug-13  Floris Bruynooghe <flub@devork.be>
+        Clean the register windows again before returning.
+        This does not clobber the PIC register as it leaves
+        the current window intact and is required for multi-
+        threaded code to work correctly.
+ * 08-Mar-11  Floris Bruynooghe <flub@devork.be>
+ *      No need to set return value register explicitly
+ *      before the stack and framepointer are adjusted
+ *      as none of the other registers are influenced by
+ *      this.  Also don't needlessly clean the windows
+ *      ('ta %0" :: "i" (ST_CLEAN_WINDOWS)') as that
+ *      clobbers the gcc PIC register (%l7).
+ * 24-Nov-02  Christian Tismer  <tismer@tismer.com>
+ *      needed to add another magic constant to insure
+ *      that f in slp_eval_frame(PyFrameObject *f)
+ *      STACK_REFPLUS will probably be 1 in most cases.
+ *      gets included into the saved stack area.
+ * 17-Sep-02  Christian Tismer  <tismer@tismer.com>
+ *      after virtualizing stack save/restore, the
+ *      stack size shrunk a bit. Needed to introduce
+ *      an adjustment STACK_MAGIC per platform.
+ * 15-Sep-02  Gerd Woetzel       <gerd.woetzel@GMD.DE>
+ *      added support for SunOS sparc with gcc
+ */
+
+#define STACK_REFPLUS 1
+
+#ifdef SLP_EVAL
+
+
+#define STACK_MAGIC 0
+
+
+#if defined(__sparcv9)
+#define SLP_FLUSHW __asm__ volatile ("flushw")
+#else
+#define SLP_FLUSHW __asm__ volatile ("ta 3") /* ST_FLUSH_WINDOWS */
+#endif
+
+/* On sparc we need to spill register windows inside save/restore functions */
+#define SLP_BEFORE_SAVE_STATE() SLP_FLUSHW
+#define SLP_BEFORE_RESTORE_STATE() SLP_FLUSHW
+
+
+static int
+slp_switch(void)
+{
+    int err;
+    int *stackref, stsizediff;
+
+    /* Put current stack pointer into stackref.
+     * Register spilling is done in save/restore.
+     */
+    __asm__ volatile ("mov %%sp, %0" : "=r" (stackref));
+
+    {
+        /* Thou shalt put SLP_SAVE_STATE into a local block */
+        /* Copy the current stack onto the heap */
+        SLP_SAVE_STATE(stackref, stsizediff);
+
+        /* Increment stack and frame pointer by stsizediff */
+        __asm__ volatile (
+            "add %0, %%sp, %%sp\n\t"
+            "add %0, %%fp, %%fp"
+            : : "r" (stsizediff));
+
+        /* Copy new stack from it's save store on the heap */
+        SLP_RESTORE_STATE();
+
+        __asm__ volatile ("mov %1, %0" : "=r" (err) : "i" (0));
+        return err;
+    }
+}
+
+#endif
+
+/*
+ * further self-processing support
+ */
+
+/*
+ * if you want to add self-inspection tools, place them
+ * here. See the x86_msvc for the necessary defines.
+ * These features are highly experimental und not
+ * essential yet.
+ */