diff options
| author | S. Solomon Darnell | 2025-03-28 21:52:21 -0500 |
|---|---|---|
| committer | S. Solomon Darnell | 2025-03-28 21:52:21 -0500 |
| commit | 4a52a71956a8d46fcb7294ac71734504bb09bcc2 (patch) | |
| tree | ee3dc5af3b6313e921cd920906356f5d4febc4ed /.venv/lib/python3.12/site-packages/colorama/win32.py | |
| parent | cc961e04ba734dd72309fb548a2f97d67d578813 (diff) | |
| download | gn-ai-master.tar.gz | |
Diffstat (limited to '.venv/lib/python3.12/site-packages/colorama/win32.py')
| -rw-r--r-- | .venv/lib/python3.12/site-packages/colorama/win32.py | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/.venv/lib/python3.12/site-packages/colorama/win32.py b/.venv/lib/python3.12/site-packages/colorama/win32.py new file mode 100644 index 00000000..841b0e27 --- /dev/null +++ b/.venv/lib/python3.12/site-packages/colorama/win32.py @@ -0,0 +1,180 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. + +# from winbase.h +STDOUT = -11 +STDERR = -12 + +ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004 + +try: + import ctypes + from ctypes import LibraryLoader + windll = LibraryLoader(ctypes.WinDLL) + from ctypes import wintypes +except (AttributeError, ImportError): + windll = None + SetConsoleTextAttribute = lambda *_: None + winapi_test = lambda *_: None +else: + from ctypes import byref, Structure, c_char, POINTER + + COORD = wintypes._COORD + + class CONSOLE_SCREEN_BUFFER_INFO(Structure): + """struct in wincon.h.""" + _fields_ = [ + ("dwSize", COORD), + ("dwCursorPosition", COORD), + ("wAttributes", wintypes.WORD), + ("srWindow", wintypes.SMALL_RECT), + ("dwMaximumWindowSize", COORD), + ] + def __str__(self): + return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % ( + self.dwSize.Y, self.dwSize.X + , self.dwCursorPosition.Y, self.dwCursorPosition.X + , self.wAttributes + , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right + , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X + ) + + _GetStdHandle = windll.kernel32.GetStdHandle + _GetStdHandle.argtypes = [ + wintypes.DWORD, + ] + _GetStdHandle.restype = wintypes.HANDLE + + _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo + _GetConsoleScreenBufferInfo.argtypes = [ + wintypes.HANDLE, + POINTER(CONSOLE_SCREEN_BUFFER_INFO), + ] + _GetConsoleScreenBufferInfo.restype = wintypes.BOOL + + _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute + _SetConsoleTextAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + ] + _SetConsoleTextAttribute.restype = wintypes.BOOL + + _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition + _SetConsoleCursorPosition.argtypes = [ + wintypes.HANDLE, + COORD, + ] + _SetConsoleCursorPosition.restype = wintypes.BOOL + + _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA + _FillConsoleOutputCharacterA.argtypes = [ + wintypes.HANDLE, + c_char, + wintypes.DWORD, + COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputCharacterA.restype = wintypes.BOOL + + _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute + _FillConsoleOutputAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + wintypes.DWORD, + COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputAttribute.restype = wintypes.BOOL + + _SetConsoleTitleW = windll.kernel32.SetConsoleTitleW + _SetConsoleTitleW.argtypes = [ + wintypes.LPCWSTR + ] + _SetConsoleTitleW.restype = wintypes.BOOL + + _GetConsoleMode = windll.kernel32.GetConsoleMode + _GetConsoleMode.argtypes = [ + wintypes.HANDLE, + POINTER(wintypes.DWORD) + ] + _GetConsoleMode.restype = wintypes.BOOL + + _SetConsoleMode = windll.kernel32.SetConsoleMode + _SetConsoleMode.argtypes = [ + wintypes.HANDLE, + wintypes.DWORD + ] + _SetConsoleMode.restype = wintypes.BOOL + + def _winapi_test(handle): + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return bool(success) + + def winapi_test(): + return any(_winapi_test(h) for h in + (_GetStdHandle(STDOUT), _GetStdHandle(STDERR))) + + def GetConsoleScreenBufferInfo(stream_id=STDOUT): + handle = _GetStdHandle(stream_id) + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return csbi + + def SetConsoleTextAttribute(stream_id, attrs): + handle = _GetStdHandle(stream_id) + return _SetConsoleTextAttribute(handle, attrs) + + def SetConsoleCursorPosition(stream_id, position, adjust=True): + position = COORD(*position) + # If the position is out of range, do nothing. + if position.Y <= 0 or position.X <= 0: + return + # Adjust for Windows' SetConsoleCursorPosition: + # 1. being 0-based, while ANSI is 1-based. + # 2. expecting (x,y), while ANSI uses (y,x). + adjusted_position = COORD(position.Y - 1, position.X - 1) + if adjust: + # Adjust for viewport's scroll position + sr = GetConsoleScreenBufferInfo(STDOUT).srWindow + adjusted_position.Y += sr.Top + adjusted_position.X += sr.Left + # Resume normal processing + handle = _GetStdHandle(stream_id) + return _SetConsoleCursorPosition(handle, adjusted_position) + + def FillConsoleOutputCharacter(stream_id, char, length, start): + handle = _GetStdHandle(stream_id) + char = c_char(char.encode()) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + success = _FillConsoleOutputCharacterA( + handle, char, length, start, byref(num_written)) + return num_written.value + + def FillConsoleOutputAttribute(stream_id, attr, length, start): + ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )''' + handle = _GetStdHandle(stream_id) + attribute = wintypes.WORD(attr) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + return _FillConsoleOutputAttribute( + handle, attribute, length, start, byref(num_written)) + + def SetConsoleTitle(title): + return _SetConsoleTitleW(title) + + def GetConsoleMode(handle): + mode = wintypes.DWORD() + success = _GetConsoleMode(handle, byref(mode)) + if not success: + raise ctypes.WinError() + return mode.value + + def SetConsoleMode(handle, mode): + success = _SetConsoleMode(handle, mode) + if not success: + raise ctypes.WinError() |
