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authorS. Solomon Darnell2025-03-28 21:52:21 -0500
committerS. Solomon Darnell2025-03-28 21:52:21 -0500
commit4a52a71956a8d46fcb7294ac71734504bb09bcc2 (patch)
treeee3dc5af3b6313e921cd920906356f5d4febc4ed /.venv/lib/python3.12/site-packages/PIL/BdfFontFile.py
parentcc961e04ba734dd72309fb548a2f97d67d578813 (diff)
downloadgn-ai-4a52a71956a8d46fcb7294ac71734504bb09bcc2.tar.gz
two version of R2R are here HEAD master
Diffstat (limited to '.venv/lib/python3.12/site-packages/PIL/BdfFontFile.py')
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diff --git a/.venv/lib/python3.12/site-packages/PIL/BdfFontFile.py b/.venv/lib/python3.12/site-packages/PIL/BdfFontFile.py
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+#
+# The Python Imaging Library
+# $Id$
+#
+# bitmap distribution font (bdf) file parser
+#
+# history:
+# 1996-05-16 fl   created (as bdf2pil)
+# 1997-08-25 fl   converted to FontFile driver
+# 2001-05-25 fl   removed bogus __init__ call
+# 2002-11-20 fl   robustification (from Kevin Cazabon, Dmitry Vasiliev)
+# 2003-04-22 fl   more robustification (from Graham Dumpleton)
+#
+# Copyright (c) 1997-2003 by Secret Labs AB.
+# Copyright (c) 1997-2003 by Fredrik Lundh.
+#
+# See the README file for information on usage and redistribution.
+#
+
+"""
+Parse X Bitmap Distribution Format (BDF)
+"""
+from __future__ import annotations
+
+from typing import BinaryIO
+
+from . import FontFile, Image
+
+bdf_slant = {
+    "R": "Roman",
+    "I": "Italic",
+    "O": "Oblique",
+    "RI": "Reverse Italic",
+    "RO": "Reverse Oblique",
+    "OT": "Other",
+}
+
+bdf_spacing = {"P": "Proportional", "M": "Monospaced", "C": "Cell"}
+
+
+def bdf_char(
+    f: BinaryIO,
+) -> (
+    tuple[
+        str,
+        int,
+        tuple[tuple[int, int], tuple[int, int, int, int], tuple[int, int, int, int]],
+        Image.Image,
+    ]
+    | None
+):
+    # skip to STARTCHAR
+    while True:
+        s = f.readline()
+        if not s:
+            return None
+        if s[:9] == b"STARTCHAR":
+            break
+    id = s[9:].strip().decode("ascii")
+
+    # load symbol properties
+    props = {}
+    while True:
+        s = f.readline()
+        if not s or s[:6] == b"BITMAP":
+            break
+        i = s.find(b" ")
+        props[s[:i].decode("ascii")] = s[i + 1 : -1].decode("ascii")
+
+    # load bitmap
+    bitmap = bytearray()
+    while True:
+        s = f.readline()
+        if not s or s[:7] == b"ENDCHAR":
+            break
+        bitmap += s[:-1]
+
+    # The word BBX
+    # followed by the width in x (BBw), height in y (BBh),
+    # and x and y displacement (BBxoff0, BByoff0)
+    # of the lower left corner from the origin of the character.
+    width, height, x_disp, y_disp = (int(p) for p in props["BBX"].split())
+
+    # The word DWIDTH
+    # followed by the width in x and y of the character in device pixels.
+    dwx, dwy = (int(p) for p in props["DWIDTH"].split())
+
+    bbox = (
+        (dwx, dwy),
+        (x_disp, -y_disp - height, width + x_disp, -y_disp),
+        (0, 0, width, height),
+    )
+
+    try:
+        im = Image.frombytes("1", (width, height), bitmap, "hex", "1")
+    except ValueError:
+        # deal with zero-width characters
+        im = Image.new("1", (width, height))
+
+    return id, int(props["ENCODING"]), bbox, im
+
+
+class BdfFontFile(FontFile.FontFile):
+    """Font file plugin for the X11 BDF format."""
+
+    def __init__(self, fp: BinaryIO) -> None:
+        super().__init__()
+
+        s = fp.readline()
+        if s[:13] != b"STARTFONT 2.1":
+            msg = "not a valid BDF file"
+            raise SyntaxError(msg)
+
+        props = {}
+        comments = []
+
+        while True:
+            s = fp.readline()
+            if not s or s[:13] == b"ENDPROPERTIES":
+                break
+            i = s.find(b" ")
+            props[s[:i].decode("ascii")] = s[i + 1 : -1].decode("ascii")
+            if s[:i] in [b"COMMENT", b"COPYRIGHT"]:
+                if s.find(b"LogicalFontDescription") < 0:
+                    comments.append(s[i + 1 : -1].decode("ascii"))
+
+        while True:
+            c = bdf_char(fp)
+            if not c:
+                break
+            id, ch, (xy, dst, src), im = c
+            if 0 <= ch < len(self.glyph):
+                self.glyph[ch] = xy, dst, src, im