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author | BonfaceKilz | 2022-04-18 08:42:46 +0300 |
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committer | BonfaceKilz | 2022-04-18 08:42:46 +0300 |
commit | 058f21ffeea4009cb6224f0c3f2ef6d7e10524a9 (patch) | |
tree | f6511a481c5988c62453b53df1580fc865c6dbed /issues | |
parent | 44cae4da248b9f7ff8d64457cb85d06876e94374 (diff) | |
download | gn-gemtext-058f21ffeea4009cb6224f0c3f2ef6d7e10524a9.tar.gz |
Create new issue on coming up with a UI language for gn2
Diffstat (limited to 'issues')
-rw-r--r-- | issues/create-ui-language-for-gn2.gmi | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/issues/create-ui-language-for-gn2.gmi b/issues/create-ui-language-for-gn2.gmi new file mode 100644 index 0000000..17adae0 --- /dev/null +++ b/issues/create-ui-language-for-gn2.gmi @@ -0,0 +1,17 @@ +# Create a new UI language for gn2 + +## Tags + +* assigned: robw, zachs, bonfacem +* type: ui +* status: unclear +* priority: low +* keywords: ui + +## Introduction + +New UI keeps spring up in the genenetwork eco-system. To make gn2 consistent, we need to come up with a [simple] visual language that is easy for developers to use. + +## Tasks + +- [ ] (bonfacem) Consult on how to do this |