summaryrefslogtreecommitdiff
path: root/issues/create-ui-language-for-gn2.gmi
diff options
context:
space:
mode:
authorBonfaceKilz2022-04-18 08:42:46 +0300
committerBonfaceKilz2022-04-18 08:42:46 +0300
commit058f21ffeea4009cb6224f0c3f2ef6d7e10524a9 (patch)
treef6511a481c5988c62453b53df1580fc865c6dbed /issues/create-ui-language-for-gn2.gmi
parent44cae4da248b9f7ff8d64457cb85d06876e94374 (diff)
downloadgn-gemtext-058f21ffeea4009cb6224f0c3f2ef6d7e10524a9.tar.gz
Create new issue on coming up with a UI language for gn2
Diffstat (limited to 'issues/create-ui-language-for-gn2.gmi')
-rw-r--r--issues/create-ui-language-for-gn2.gmi17
1 files changed, 17 insertions, 0 deletions
diff --git a/issues/create-ui-language-for-gn2.gmi b/issues/create-ui-language-for-gn2.gmi
new file mode 100644
index 0000000..17adae0
--- /dev/null
+++ b/issues/create-ui-language-for-gn2.gmi
@@ -0,0 +1,17 @@
+# Create a new UI language for gn2
+
+## Tags
+
+* assigned: robw, zachs, bonfacem
+* type: ui
+* status: unclear
+* priority: low
+* keywords: ui
+
+## Introduction
+
+New UI keeps spring up in the genenetwork eco-system. To make gn2 consistent, we need to come up with a [simple] visual language that is easy for developers to use.
+
+## Tasks
+
+- [ ] (bonfacem) Consult on how to do this