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@ -856,6 +856,74 @@ and much more stand between you and the exit. Record your moves and let your |
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shadow mimic them to reach blocks you couldn't reach alone.") |
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(license license:gpl3+))) |
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(define-public opensurge |
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(package |
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(name "opensurge") |
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(version "0.5.1.2") |
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(source |
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(origin |
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(method git-fetch) |
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(uri (git-reference |
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(url "https://github.com/alemart/opensurge.git") |
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(commit (string-append "v" version)))) |
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(file-name (git-file-name name version)) |
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(sha256 |
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(base32 "0ih7hlqjnp9rv0m4lqf7c0s1ai532way5i4pk45jq1gqm8325dbv")))) |
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(build-system cmake-build-system) |
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(arguments |
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`(#:tests? #f ;there are no tests |
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#:configure-flags |
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(let* ((out (assoc-ref %outputs "out")) |
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(share (string-append out "/share"))) |
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(list (string-append "-DCMAKE_INSTALL_PREFIX=" out "/bin") |
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(string-append "-DGAME_DATADIR=" share "/" ,name) |
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(string-append "-DDESKTOP_ENTRY_PATH=" share "/applications") |
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(string-append "-DDESKTOP_ICON_PATH=" share "/pixmaps") |
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(string-append "-DDESKTOP_METAINFO_PATH=" share "/metainfo"))) |
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#:phases |
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(modify-phases %standard-phases |
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(add-after 'unpack 'fix-xdg-open-path |
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(lambda* (#:key inputs #:allow-other-keys) |
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;; Look for xdg-open in the store. |
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(substitute* "src/core/web.c" |
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(("/usr(/bin/xdg-open)" _ bin) |
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(string-append (assoc-ref inputs "xdg-utils") bin))) |
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#t)) |
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(add-after 'unpack 'unbundle-fonts |
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(lambda* (#:key inputs #:allow-other-keys) |
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;; Replace bundled Roboto fonts with links to the store. |
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(with-directory-excursion "fonts" |
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(let ((roboto-dir (string-append |
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(assoc-ref inputs "font-google-roboto") |
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"/share/fonts/truetype/"))) |
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(for-each |
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(lambda (font) |
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(delete-file font) |
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(symlink (string-append roboto-dir font) font)) |
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'("Roboto-Black.ttf" "Roboto-Bold.ttf" "Roboto-Medium.ttf"))) |
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#t)))))) |
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(inputs |
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`(("allegro" ,allegro) |
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("font-google-roboto" ,font-google-roboto) |
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("surgescript" ,surgescript) |
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("xdg-utils" ,xdg-utils))) |
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(home-page "https://opensurge2d.org") |
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(synopsis "2D retro side-scrolling game") |
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(description "@code{Open Surge} is a 2D retro side-scrolling platformer |
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inspired by the Sonic games. The player runs at high speeds through each |
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level while collecting items and avoiding obstacles. The game includes a |
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built-in level editor.") |
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(license |
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;; Code is under GPL 3+, assets are under various licenses. |
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;; See src/misc/credits.c for details. |
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(list license:gpl3+ |
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license:cc0 |
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license:cc-by3.0 |
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license:cc-by-sa3.0 |
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license:expat |
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license:public-domain |
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license:silofl1.1)))) |
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(define-public knights |
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(package |
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(name "knights") |
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