From 4a52a71956a8d46fcb7294ac71734504bb09bcc2 Mon Sep 17 00:00:00 2001 From: S. Solomon Darnell Date: Fri, 28 Mar 2025 21:52:21 -0500 Subject: two version of R2R are here --- .../site-packages/greenlet/TThreadStateCreator.hpp | 102 +++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 .venv/lib/python3.12/site-packages/greenlet/TThreadStateCreator.hpp (limited to '.venv/lib/python3.12/site-packages/greenlet/TThreadStateCreator.hpp') diff --git a/.venv/lib/python3.12/site-packages/greenlet/TThreadStateCreator.hpp b/.venv/lib/python3.12/site-packages/greenlet/TThreadStateCreator.hpp new file mode 100644 index 00000000..2ec7ab55 --- /dev/null +++ b/.venv/lib/python3.12/site-packages/greenlet/TThreadStateCreator.hpp @@ -0,0 +1,102 @@ +#ifndef GREENLET_THREAD_STATE_CREATOR_HPP +#define GREENLET_THREAD_STATE_CREATOR_HPP + +#include +#include + +#include "greenlet_internal.hpp" +#include "greenlet_refs.hpp" +#include "greenlet_thread_support.hpp" + +#include "TThreadState.hpp" + +namespace greenlet { + + +typedef void (*ThreadStateDestructor)(ThreadState* const); + +template +class ThreadStateCreator +{ +private: + // Initialized to 1, and, if still 1, created on access. + // Set to 0 on destruction. + ThreadState* _state; + G_NO_COPIES_OF_CLS(ThreadStateCreator); + + inline bool has_initialized_state() const noexcept + { + return this->_state != (ThreadState*)1; + } + + inline bool has_state() const noexcept + { + return this->has_initialized_state() && this->_state != nullptr; + } + +public: + + // Only one of these, auto created per thread. + // Constructing the state constructs the MainGreenlet. + ThreadStateCreator() : + _state((ThreadState*)1) + { + } + + ~ThreadStateCreator() + { + if (this->has_state()) { + Destructor(this->_state); + } + + this->_state = nullptr; + } + + inline ThreadState& state() + { + // The main greenlet will own this pointer when it is created, + // which will be right after this. The plan is to give every + // greenlet a pointer to the main greenlet for the thread it + // runs in; if we are doing something cross-thread, we need to + // access the pointer from the main greenlet. Deleting the + // thread, and hence the thread-local storage, will delete the + // state pointer in the main greenlet. + if (!this->has_initialized_state()) { + // XXX: Assuming allocation never fails + this->_state = new ThreadState; + // For non-standard threading, we need to store an object + // in the Python thread state dictionary so that it can be + // DECREF'd when the thread ends (ideally; the dict could + // last longer) and clean this object up. + } + if (!this->_state) { + throw std::runtime_error("Accessing state after destruction."); + } + return *this->_state; + } + + operator ThreadState&() + { + return this->state(); + } + + operator ThreadState*() + { + return &this->state(); + } + + inline int tp_traverse(visitproc visit, void* arg) + { + if (this->has_state()) { + return this->_state->tp_traverse(visit, arg); + } + return 0; + } + +}; + + + +}; // namespace greenlet + +#endif -- cgit v1.2.3