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-/* Utility class to handle creation of an interactive layer.
-This places a rectangle on top of the chart. When you mouse move over it, it sends a dispatch
-containing the X-coordinate. It can also render a vertical line where the mouse is located.
-
-dispatch.elementMousemove is the important event to latch onto. It is fired whenever the mouse moves over
-the rectangle. The dispatch is given one object which contains the mouseX/Y location.
-It also has 'pointXValue', which is the conversion of mouseX to the x-axis scale.
-*/
-nv.interactiveGuideline = function() {
- "use strict";
- var tooltip = nv.models.tooltip();
- //Public settings
- var width = null
- , height = null
- //Please pass in the bounding chart's top and left margins
- //This is important for calculating the correct mouseX/Y positions.
- , margin = {left: 0, top: 0}
- , xScale = d3.scale.linear()
- , yScale = d3.scale.linear()
- , dispatch = d3.dispatch('elementMousemove', 'elementMouseout','elementDblclick')
- , showGuideLine = true
- , svgContainer = null
- //Must pass in the bounding chart's <svg> container.
- //The mousemove event is attached to this container.
- ;
-
- //Private variables
- var isMSIE = navigator.userAgent.indexOf("MSIE") !== -1 //Check user-agent for Microsoft Internet Explorer.
- ;
-
-
- function layer(selection) {
- selection.each(function(data) {
- var container = d3.select(this);
-
- var availableWidth = (width || 960), availableHeight = (height || 400);
-
- var wrap = container.selectAll("g.nv-wrap.nv-interactiveLineLayer").data([data]);
- var wrapEnter = wrap.enter()
- .append("g").attr("class", " nv-wrap nv-interactiveLineLayer");
-
-
- wrapEnter.append("g").attr("class","nv-interactiveGuideLine");
-
- if (!svgContainer) {
- return;
- }
-
- function mouseHandler() {
- var d3mouse = d3.mouse(this);
- var mouseX = d3mouse[0];
- var mouseY = d3mouse[1];
- var subtractMargin = true;
- var mouseOutAnyReason = false;
- if (isMSIE) {
- /*
- D3.js (or maybe SVG.getScreenCTM) has a nasty bug in Internet Explorer 10.
- d3.mouse() returns incorrect X,Y mouse coordinates when mouse moving
- over a rect in IE 10.
- However, d3.event.offsetX/Y also returns the mouse coordinates
- relative to the triggering <rect>. So we use offsetX/Y on IE.
- */
- mouseX = d3.event.offsetX;
- mouseY = d3.event.offsetY;
-
- /*
- On IE, if you attach a mouse event listener to the <svg> container,
- it will actually trigger it for all the child elements (like <path>, <circle>, etc).
- When this happens on IE, the offsetX/Y is set to where ever the child element
- is located.
- As a result, we do NOT need to subtract margins to figure out the mouse X/Y
- position under this scenario. Removing the line below *will* cause
- the interactive layer to not work right on IE.
- */
- if(d3.event.target.tagName !== "svg")
- subtractMargin = false;
-
- if (d3.event.target.className.baseVal.match("nv-legend"))
- mouseOutAnyReason = true;
-
- }
-
- if(subtractMargin) {
- mouseX -= margin.left;
- mouseY -= margin.top;
- }
-
- /* If mouseX/Y is outside of the chart's bounds,
- trigger a mouseOut event.
- */
- if (mouseX < 0 || mouseY < 0
- || mouseX > availableWidth || mouseY > availableHeight
- || (d3.event.relatedTarget && d3.event.relatedTarget.ownerSVGElement === undefined)
- || mouseOutAnyReason
- )
- {
- if (isMSIE) {
- if (d3.event.relatedTarget
- && d3.event.relatedTarget.ownerSVGElement === undefined
- && d3.event.relatedTarget.className.match(tooltip.nvPointerEventsClass)) {
- return;
- }
- }
- dispatch.elementMouseout({
- mouseX: mouseX,
- mouseY: mouseY
- });
- layer.renderGuideLine(null); //hide the guideline
- return;
- }
-
- var pointXValue = xScale.invert(mouseX);
- dispatch.elementMousemove({
- mouseX: mouseX,
- mouseY: mouseY,
- pointXValue: pointXValue
- });
-
- //If user double clicks the layer, fire a elementDblclick dispatch.
- if (d3.event.type === "dblclick") {
- dispatch.elementDblclick({
- mouseX: mouseX,
- mouseY: mouseY,
- pointXValue: pointXValue
- });
- }
- }
-
- svgContainer
- .on("mousemove",mouseHandler, true)
- .on("mouseout" ,mouseHandler,true)
- .on("dblclick" ,mouseHandler)
- ;
-
- //Draws a vertical guideline at the given X postion.
- layer.renderGuideLine = function(x) {
- if (!showGuideLine) return;
- var line = wrap.select(".nv-interactiveGuideLine")
- .selectAll("line")
- .data((x != null) ? [nv.utils.NaNtoZero(x)] : [], String);
-
- line.enter()
- .append("line")
- .attr("class", "nv-guideline")
- .attr("x1", function(d) { return d;})
- .attr("x2", function(d) { return d;})
- .attr("y1", availableHeight)
- .attr("y2",0)
- ;
- line.exit().remove();
-
- }
- });
- }
-
- layer.dispatch = dispatch;
- layer.tooltip = tooltip;
-
- layer.margin = function(_) {
- if (!arguments.length) return margin;
- margin.top = typeof _.top != 'undefined' ? _.top : margin.top;
- margin.left = typeof _.left != 'undefined' ? _.left : margin.left;
- return layer;
- };
-
- layer.width = function(_) {
- if (!arguments.length) return width;
- width = _;
- return layer;
- };
-
- layer.height = function(_) {
- if (!arguments.length) return height;
- height = _;
- return layer;
- };
-
- layer.xScale = function(_) {
- if (!arguments.length) return xScale;
- xScale = _;
- return layer;
- };
-
- layer.showGuideLine = function(_) {
- if (!arguments.length) return showGuideLine;
- showGuideLine = _;
- return layer;
- };
-
- layer.svgContainer = function(_) {
- if (!arguments.length) return svgContainer;
- svgContainer = _;
- return layer;
- };
-
-
- return layer;
-};
-
-/* Utility class that uses d3.bisect to find the index in a given array, where a search value can be inserted.
-This is different from normal bisectLeft; this function finds the nearest index to insert the search value.
-
-For instance, lets say your array is [1,2,3,5,10,30], and you search for 28.
-Normal d3.bisectLeft will return 4, because 28 is inserted after the number 10. But interactiveBisect will return 5
-because 28 is closer to 30 than 10.
-
-Unit tests can be found in: interactiveBisectTest.html
-
-Has the following known issues:
- * Will not work if the data points move backwards (ie, 10,9,8,7, etc) or if the data points are in random order.
- * Won't work if there are duplicate x coordinate values.
-*/
-nv.interactiveBisect = function (values, searchVal, xAccessor) {
- "use strict";
- if (! values instanceof Array) return null;
- if (typeof xAccessor !== 'function') xAccessor = function(d,i) { return d.x;}
-
- var bisect = d3.bisector(xAccessor).left;
- var index = d3.max([0, bisect(values,searchVal) - 1]);
- var currentValue = xAccessor(values[index], index);
- if (typeof currentValue === 'undefined') currentValue = index;
-
- if (currentValue === searchVal) return index; //found exact match
-
- var nextIndex = d3.min([index+1, values.length - 1]);
- var nextValue = xAccessor(values[nextIndex], nextIndex);
- if (typeof nextValue === 'undefined') nextValue = nextIndex;
-
- if (Math.abs(nextValue - searchVal) >= Math.abs(currentValue - searchVal))
- return index;
- else
- return nextIndex
-};
-
-/*
-Returns the index in the array "values" that is closest to searchVal.
-Only returns an index if searchVal is within some "threshold".
-Otherwise, returns null.
-*/
-nv.nearestValueIndex = function (values, searchVal, threshold) {
- "use strict";
- var yDistMax = Infinity, indexToHighlight = null;
- values.forEach(function(d,i) {
- var delta = Math.abs(searchVal - d);
- if ( delta <= yDistMax && delta < threshold) {
- yDistMax = delta;
- indexToHighlight = i;
- }
- });
- return indexToHighlight;
-}; \ No newline at end of file