function [overlap, normoverlap] = rectintC(A,B) % % A(i,:) = [x y w h] % B(j,:) = [x y w h] % overlap(i,j) = area of intersection % normoverlap(i,j) = overlap(i,j) / min(area(i), area(j)) % % Same as built-in rectint, but faster and uses less memory (since avoids repmat). leftA = A(:,1); bottomA = A(:,2); rightA = leftA + A(:,3); topA = bottomA + A(:,4); leftB = B(:,1)'; bottomB = B(:,2)'; rightB = leftB + B(:,3)'; topB = bottomB + B(:,4)'; verbose = 0; [overlap, normoverlap] = rectintLoopC(leftA, rightA, topA, bottomA, leftB, rightB, topB, bottomB, verbose);